Homebrew Demi-Siren Species Details
Sirens are beautiful amphibious people, descended from a group of fey who were banished to the mortal realm. Sirens live where massive waves crash into rocky coastlines, far from civilization. The sea is their home and provides them with all they need to survive. The hidden settlements of the sirens are found on rare occasions when outsiders follow the beautiful singing or catch them swimming. Sirens seek out beauty in all forms, delighting in the sheen on a beautiful shell or the grand architecture found in the distant cities.
Legendary Beauty
The alluring beauty and songs of the sirens are legendary, but many of the old sailor stories paint them as deadly monsters. Their fey heritage has blessed them with otherworldly beauty and sirens are always physically stunning with gold or amber eyes, long hair that ranges from light blue to deep indigo, and slender but muscular builds. Their skin ranges from greenish blue to turquoise, with an iridescent sheen while in sunlight. They are similar in height to humans on average, ranging from 5 to 6 feet tall. Being amphibious, sirens have fins on their calves and forearms, webbed hands and feet, and gills in their neck that close tightly while on land.
Fey Outcasts
Long ago, the sirens lived in the Feylands where the beauty of their songs was legendary. Muse, an archfey, was jealous of the sirens and decided she would trick them. She challenged Aria, the vain siren queen, to a singing challenge. The loser and all her people would be banished. Aria, knowing she had no equal as a singer, greedily accepted. The contest was to see which of them could lure a mortal with their singing. Muse put beeswax in the ears of the mortal and threatened to turn his family into birds. Unaware of Muse’s treachery, the defeat tormented Aria. She jumped from the highest cliff and crashed into the rocks below. The sirens were exiled to Vodari in humiliation and without their queen.
Idle and Idyllic Lives
For most sirens, their days are idle and peaceful. The sea provides them with fish to eat, material for clothes, and whatever else they need, with little work. Most days sirens can be found sunning themselves on the rocks, frolicking beneath the waves, or relaxing in the undersea caves and caverns they call home. Sirens are fascinated with natural beauty and art in any form. They often sing to each other or in beautiful harmonies. When it storms, their songs shift into wailing ballads. They also enjoy creating jewelry, making carvings of wood and bone, and creating elaborate paintings on the rocks. Sirens wear little amongst themselves, seeing no reason to hide their form. They enjoy wearing jewelry made from shells and other trinkets found in the shipwrecks close to their homes.
Curious Visitors
Sirens live far from civilization and have all they need to live on their own. Over their long lives, some sirens get curious and visit the far off port cities. Most people who meet a siren find them friendly, charming, and captivating. Siren awareness of their natural beauty and grace, provides them with confidence when dealing with others, with some even acting vain. The sirens have few rules, but they are informally led by a matriarchal council of elders. When they enter civilization the rules and laws folk obey both fascinates and outrages these visitors. Sirens are raised communally, so the concept of a family is new to them. While the people of the cities are interesting, the large statues and towering architecture put sirens in awe.
Demi-Siren Traits
Your siren character has certain characteristics in common with all other sirens.Siren Song
You can use your action to sing a song laced with a subtle enchantment to a creature that you can see within 60 feet. If it can hear you (though it need not understand you), it must succeed on a Wis saving throw. The DC for this saving throw equals 8 + your Charisma modifier + your proficiency bonus. On a failed save, it becomes charmed by you for one hour or until you or your companions do anything harmful to it. The charmed creature regards you as a friendly acquaintance. When the effect ends, the creature knows it was charmed by you.
You can target an additional creature with your song at 3rd and 5th level. The creatures must be within 30 feet of each other when you target them. After you use your Siren Song, you can’t use it again until you finish a short or long rest.
Fathomless sight
Accustomed to life deep underwater and having fey heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Siren Sleep
Sirens do not sleep as humans do but instead, while at least partially in water, have active and restful periods. In water your trance-like sleep is four hours. While not, you are aware of your surroundings but must remain in a restful state.
Sea Dancer
You gain proficiency in the Acrobatics skill and advantage on Dexterity (Acrobatics) checks made while underwater.
In addition, whenever you make a Charisma (Performance) check to dance, you are considered proficient in the Performance skill.
Sea Form
As a bonus action, While submerged, you transform with great discomfort to contort your flesh and bones into a powerful tail. Abandoning your legs for fins both ornate and functional. Scales glisten across your body and your gills open to breath in the water.
Amphibious
You can Breathe Air and Water
Ability Score Increase
Your Charisma Score increases by 2.
Comments