Homebrew Angel Species Details
Your deity sent you from the celestial plane to do their bidding in the mortal world. To stay on this plane, they had to take away some of your celestial presence making you both a humanoid and celestial creature for any spell designations. Your color palate is determined by who your deity is, as does your alignment. You are considered a medium creature and take a 5ft square whenever you have your wings tucked into your body, when your wings are out you take a 10ft square.
Angel Traits
Age, Size, Alignment, Speed, Ability Score Improvement, Celestial Being, Wings, Divine Magic, and Celestial AuraAge
A celestial being is automatically at a mature age and will age no more after being created.
Size
You are considered a Medium creature weighing about the same as a human and being slightly taller. When you have your wings tucked into your body you take up a 5ft square, but when your wings are out you take up a 10ft square.
Alignment
Your deity crafted you as an avatar of themselves so your alignment will mirror theirs.
Speed
You have a 25ft walking speed and a 40ft flying speed.
Celestial Being
As a celestial being, you have no necessity to consume anything, nor to breath or sleep like a normal mortal. Instead of sleeping you must meditate to your deity for 4 hours. While in this state, you are completely aware of your surroundings and you can not be surprised.
Wings
As an angel, you have a set of 2, 4, 6, or 8 wings (the amount being your choice) that you can have protruding from your back or tucked flat against it. Regardless of how many wings you have, you must have specially made armor or clothing to allow access to your wings. If you do not make accommodations, any non-metal clothing will be torn to shreds when you open your wings, metal clothing without accommodations will prevent you from opening them. When you have your wings tucked against your body you only take up a 5ft square and you could be mistaken as a human, when you have your wings spread out or you are flying you take up a 10ft square.
Divine Magic
Your deity bestowed you a few innate spells regardless of your class. You are created with the ability to spare someone on the brink of death by casting Spare the Dying as a cantrip. When you grow in your power, being 5th level, you can heal those around you by casting Prayer of Healing at second level once per a long rest. Finally, by 10th level you gain the ability to actively reach out to your deity rather than hoping they reach out to you by casting Divination at 4th level once a week, having to sleep 7 times before being able to cast this again.
Celestial Aura
As a celestial being, you always give off a radiant light that spreads out dimly around you up to 30ft, but this can only be seen in natural darkness. Due to this, you have disadvantage to stealth checks, as the light might give you away.
Ability Score Increase
Because of you being a celestial being you gain a +2 to both charisma and constitution, but you do have an -1 to dexterity.
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