Homebrew Dragoness Species Details
Half Dragon half something
Dragoness Traits
sdasdBreath Weapon
When you take the Attack action on your turn, you can replace one of your attacks with an exhalation of magical energy, the size of which is determined by your draconic parentage. Each creature in that area must make a Dexterity saving throw (DC = 8 + your Constitution modifier + your proficiency bonus). On a failed save, the creature takes 1d10 damage of the type associated with your draconic parentage. On a successful save, it takes half as much damage. This damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10). You can use your Breath Weapon a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. (White: Cold, 5 by 30ft line)
Superior Darkvision
You have superior vision in dark and dim conditions. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray
Trance
You don’t need to sleep. Instead, you meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) After resting in this way, you gain the same benefit that a human does from 8 hours of sleep
Upbringing
Draconic Upbringing You were raised among dragonborn or even in the company of Dragons. Ability Score Increase. Your Strength score increases by 2, and your Charisma score increases by 1. Dragon Whelp. You are immune to the Frightful Presence feature of any Dragon. Languages. You are fluent in Draconic and one standard language of your choice.
Fleet on Foot
Your base speed increases by 5 feet.
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