Homebrew Drow Child Species Details
Drow children exist in a complex and hierarchical society that is deeply rooted in tradition and governed by stringent rules and customs. The young drow are raised with a strong sense of group identity and loyalty to their clan, which forms the basis of their social organization.
At birth, drow children are assigned to a class based on their parentage and their abilities. They are then trained in the skills and customs of their class, which may include combat, magic, espionage, or even artisan crafts like metalworking or glassblowing.
As they grow older, drow children must prove their worth to their clan by demonstrating their skills and acumen in various tests and competitions. These may include gladiatorial combat, spellcasting contests, or even espionage missions against rival clans.
Despite the competitive nature of their society, drow children are also strongly bonded to each other, forming close relationships with other members of their age group. These bonds are often forged in the crucible of shared experiences, which may include dangerous expeditions into the Underdark, battles against rival clans, or the trials and tribulations of daily life in drow society.
As they mature into adults, drow children are expected to take on greater responsibilities and assume leadership roles within their clan. This may involve serving as advisors, mentors, or military leaders, or even rising to become the head of their clan.
Throughout their journey from childhood to adulthood, drow children must navigate a complex social landscape that is fraught with danger and intrigue. But by learning to master their skills, forge strong bonds of loyalty, and navigate the treacherous waters of drow society, they can earn their place among the elite and help to ensure the survival of their clan for generations to come.
— ChatGPT
Drow Child Traits
Your dorw child character has a variety of natural abilities, the result of several years of drow society.Sunlight Sensitivity
You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.
Drow Infant Magic
You know the dancing lights cantrip. [5th] You can cast the darkness spell twice per long rest. CHA is your spellcasting ability.
Child Ignorance
You have advantage on saving throws against being frightened.
Sometimes Small is Good
You can move through the space of any creature that is of a size larger than yours.
Ability Score Modifier
Your Charisma score increases by 2, your Dexterity score increases by 1 but your Strength score decrease by 2.
Age
Although elves reach physical maturity at about the same age as humans, the elven understanding of adulthood goes beyond physical growth to encompass worldly experience. An elf typically claims adulthood and an adult name around the age of 100 and can live to be 750 years old.
Size
Elves range from under 3 to 4 feet tall and have slender builds. Your size is Small.
Speed
Your base walking speed is 25 feet.
Darkvision
Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Keen Senses
You have proficiency in the Perception skill.
Fey Ancestry
You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Young Trance
Drow childs don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 6 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.
Languages
You can speak, read, and write undercommon and common. Undercommon is fluid, but common not.
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