Homebrew Frog Folk Species Details

Frog folk are amphibious humanoids who are most often isolated from civilization. They are naturally poisonous creatures with slimy skin and prefer to only defend their home if threatened.

Ability Score Increase. Your Dexterity, Constitution, and Wisdom scores increase by 1.

Age. Frog folk mature at a slower rate than humans, maturing by age 25. However, most frog folk live up to 120.

Alignment. Almost all frog folk are neutral, only wishing to defend their way of life.

Size. You are fatter than humans. Your size is Medium.

Speed. Your base walking speed is 30 feet. You have a swimming speed of 20 feet.

Frog Folk Traits

Frog folk are amphibious humanoids who are most often isolated from civilization. They are naturally poisonous creatures with slimy skin and prefer to only defend their home if threatened.

Amphibious.

You can breathe air and water.

Slippery

You have advantage on ability checks and saving throws made to escape a grapple.

Standing Leap

Your long jump distance is up to 20 feet and your high jump is up to 10 feet without a running start.

Poisonous Skin

For 1 minute, you can perspire poison from your skin. If a creature directly touches your skin, that creature must make a Constitution saving throw. The DC for this saving throw is 10 + your Constitution modifier. On a fail, the creature is poisoned and takes 1d4 poison damage at the end of each of its turns for 1 minute. The creature can repeat the saving throw at the start of its turn. On a success, the creature is no longer poisoned and is immune to this poison for 24 hours.

Additionally, while in combat, you can take a bonus action to coat any one melee weapon, thrown weapon, or ammunition. This poison remains applied for 1 minute.

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