Homebrew Gecko Stalker [PORT] Species Details

THIS IS A PORT OF A PRE-EXISTING HOMEBREW (Fixed version)

History

They are big geckos that evolved from the natural magic in the jungles. Evolving helped them to better understand their surroundings. They were now available to defend themselves better from their original predators. However, they were not truly a match for these predators immediately after evolution. It was not until they learned to use their natural skills to observe, avoid and understand their old predators that they developed methods to deal with new ones.

They learned how to defend themselves by stalking and observing other creatures who, with ingenuity, defied the jungle. Their territories were visited by reckless adventurers who confronted the big threats that inhabited the jungle, which resulted in many deaths on the adventurers' side. Their deaths left many different kinds of weapons on the soil of the jungles. Learning the mistakes from these fools, the geckos decided to use better the weapons left by these adventurers. Using their knowledge learned from their surroundings and the behavior of their targets, they easily defeated their new predators.

They prefer to attack from a distance. Using their stealth and cleverness to continue attacking from different directions until their objective is but a porcupine of arrows. Attacking the weak points while being stealthy, their predators quickly become prey, never know from where the attacks are coming. Only when their target is dead do the gecko reveal themselves. They apply this tactic to threats to their territories, including adventurers and explorers who believe themselves to have the right to besmirch nature, making these gecko territories a real threat. There are stories from nobles and royalty looking to steal these territories. They would send armies, and even burn parts of these jungles. It resulted in soldiers dying becoming, new soil in the jungle. Some royalty who ordered harming the jungle even woke up the next day with an arrow in their head. However, despite the gecko stalker's territorial actions, it is not their habitual behavior. They think is better to take what is needed from their environment and leave it to recover the loss.

There is a bit of legend surrounding them, in that they are willing to serve only what is a truly wise ruler if they are an outsider. There were champions of this race that become the right hand of noblemen, kings, and queens. They have worked as personal peacemakers (assassins), spies, and advisers. However, they are preferred as personal shadows by people in power. It is said they don't follow those who they consider unworthy and unwise.

Society

They live in cities built on the top high trees of the jungle. Despite being individualistic and solitary creatures, they live in groups to overcome the challenges of the jungle. Their leader is a "council of wise geckos". Because they are lonely, they only follow those whose cleverness and wisdom are recognized. A difference between other reptilians is that they live in societies where wise ones lead the people, not the stronger ones. Their leadership tends to be voluntary because they are a species that doesn't want the migraines that come with the leadership. They prefer being free of problems and preoccupations.

The cities are not so primitive, feeling like a town, or a city despite being at the top of the jungle trees. Additionally, they trade resources of the forest with other humanoids. This prevents other humanoids from hunting in their jungle and reduces the mortality of explorations of reckless adventurers. Thanks to these trades, they have some allies and ooting in other humanoid settlements.

Legends of these races have arrived at the ears of many a nobility. They prefer sometimes to offer jobs to these creatures as bodyguards, peacemakers, or spies.

Gecko Stalker Names

Gecko stalker names are rather funny sounding and similar to Chult name syllables.

Male: Abund, Cadmael, Eadrich, Gabor, Horado

Female: Aapo, Chaac, Chimalmat, Ixazaluoh, Zyanya

Gecko Stalker [PORT] Traits

Your gecko stalker has the following racial traits.

Reptilian Regeneration

Reptilian Regeneration. As a bonus action, you can expend a hit die and regain hit points as if you just took a short rest. You can use this trait a number of times equal to a rounded amount of half of your proficiency bonus, regaining all uses when you finish a long rest.

Sensory Choice

The primary division in gecko stalkers is that of the watcher and that of the follower. Followers are stealthier individuals, whilst watchers are more observant. You are proficient in either the Stealth or Perception skill.

Sticky Climbing

Sticky Climbing.  Reaching LvL 3, You can climb difficult surfaces, including walls, and ceilings without needing an ability check. While you use your climbing speed, your hands are also considered free.

Ability Score Increase

Your Dexterity score increases by 2, and one other ability score of your choice increases by 1.

Age

Gecko Stalkers mature around 15 and can live to be about 150 years old.

Alignment

They are usually neutral. However, those who are employed by other races tend to be chaotic or lawful.

Size

Your size is Medium.

Speed

Your base walking speed is 30 feet. Your climbing is 30 feet.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Languages

You can speak, read, and write Common and Draconic.

Gecko Climbing

Gecko Climbing. You are a natural jumper and climber, you have proficiency in the Athletics skill.

Previous Versions

Name Date Modified Views Adds Version Actions
3/22/2023 8:19:29 PM
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