Homebrew Dracoman Species Details
Dracomen are usually short-tempered, but agile and quick-thinking. They have a racial ability called glamor that allows them to appear as a human. Some choose to hide their race, but most people who know what to look for can figure out their true race.
Starting at the 5th level, Dracomen gain the passive effect 'Nightmare'. While out of glamor, they'll appear menacing and terrifying, and at each level they get more terrifying by a score of 2. People with high intelligence may be able to discern the reason of their sudden fear and gain a small resistance to it. High-Strength characters and NPCs may also have resistance, and berserkers are immune.
Dracomen tend to dislike small or tight spaces and have terrible claustrophobia.
Dracoman Traits
Racial Traits: Glamor, Flight, Starvision, Nightmare, Spatial SenseFlight
You have a flying speed of 50 feet. To use this speed, you can’t be wearing medium or heavy armor.
Starvision
Similar to Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. In moonlight, you can see shapes and moving object clearly but only in shades of gray and white. While outside in dark areas, you can see as if in dim light, in shades of gray.
Glamor
Shift you form into that of a human, making it so that a human not looking for the correct signs thinks you're human. People with high intelligence may be able to realize your true race.
Your charisma is increased by 4 while in glamor and both strength and dexterity are decreased by 2.
Nightmare
Gain the passive effect 'Nightmare'. While out of glamor, they'll appear menacing and terrifying, and at each level they get more terrifying by a score of 2. People with high intelligence may be able to discern the reason of their sudden fear and gain a small resistance to it. High-Strength characters and NPCs may also have resistance, and berserkers are immune.
Spatial Sense
Sense the amount of space there is around you, regardless of light. You may also sense nearby spaces that are blocked by barriers such as dirt, stone, and metal as long as the barrier is not more than six feet thick.
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