Homebrew Apimagni Populi Species Details
This race of humanoid bees are all the children of the Queen. A colossal queen bee with immense power. The Apimagi hive is located within a hollowed out mountain where the Queen is protected by and provides for her children.
Standing between 2-7 feet tall, the Apimagni Populi have sturdy chitinous bodies, two sets of arms and a set of clear wings. Their bodies are a random assortment of black and yellow of all shades and patterns, while many appears similar, they are all unique.
The Apimagni Populi do not have proper names. Amongst their own hive-mates they all identify each other through unique pheromone signals which do not translate to proper language. It is up to the Apimagni Populi to choose their own name if they wish to venture out into the world
Apimagni Populi Traits
Your Apimagni Populi Character has the following racial traitsAbility score increase
Increase your strength score by 2, and increase your constitution score by 1
Chitinous Carapace
While you aren't wearing armor, your carapace gives you a base Armor Class of 13 +your Dexterity modifier.
Secondary Arms
You have two slightly smaller secondary arms below your primary pair of arms. The secondary arms can manipulate an object, open or close door or container, pick up or set down a Tiny object, or wield a weapon that has the light property
- You can use secondary arms to wield a weapon that has the light property, but you can't use a secondary arm to wield other kinds of weapons.
- You can't wield a shield with a secondary arm.
Flight
Because of your wings, you have a flying speed equal to your walking speed. You can't use this flying speed if you're wearing medium or heavy armor.
Stinger
You have a stinger that you can use to make unarmed strikes. When you hit, the strike deals 1d6 +your strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike.
Hivemind
Apimagni Populi do not posses vocal cords and cannot properly speaks other humanoid languages. Instead you use telepathy to convey your thoughts. You have the magical ability to transmit your thoughts mentally to willing creatures you can see within 120 feet of yourself. A contact creature doesn't need to share a language with you to understands your thoughts, but it must be able to understand at least one language. Your telepathic link to a creature is broken if you and the creature move more than 120 feet apart, if either of you is incapacitated, or if either of you mentally breaks the contact (no action is required).
Sleepless
You do not require sleep and can choose to remain conscious during a long rest, though you must still refrain from strenuous activity to gain the benefit of the rest.
Size
You are medium or small. You choose when you pick the race
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