Homebrew Brown Dragonborn Species Details
Desert Dwellers
Brown Dragonborn, as their appearance would suggest, typically live in deserts and arid areas. Their physiology is somewhat different from their other chromatic cousins due to their lifestyle. They tend to be much bulkier than other chromatic dragonborn due to their more unforgiving environment, commonly having to fend off large threats to protect themselves. However, they don't possess a conventional elemental breath weapon like other dragonborn, instead breathing a powerful stream of sand that can easily wear down enemies.
Powerful Physique
Brown Dragonborn typically range from 6½ to 7½ feet tall, and weigh around 400 pounds.
Personalities
Much like the Brown Dragons that they share blood with, Brown Dragonborn are typically rather solitary people, and aren't particularly talkative. Just as most other Dragonborn, they have an intense drive for self-improvement, however this drive is much more intense due to their upbringing in the harsh desert, which instills a need for survival within them.
Brown Dragonborn Traits
As a Brown Dragonborn, you have the following racial traits.Ability Score Increase
Your Strength score increases by 2, and your Charisma score increases by 1.
Age
Young Brown Dragonborn grow even quicker than their cousins. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 1, and reach adulthood by 12. They live to be around 80, if they live that long.
Size
You are Medium.
Speed
You have a walking speed of 30, and you have a burrowing speed equal to your walking speed.
Breath Weapon
When you take the Attack action on your turn, you can replace one of your attacks with a large exhalation of sand in a 30-foot line that is 5 feet wide. Each creature in that area must make a Dexterity saving throw (DC = 8 + your Constitution modifier + your proficiency bonus). On a failed save, the creature takes 1d10 bludgeoning damage. On a successful save, it takes half as much damage. This bludgeoning damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10). You can use your Breath Weapon a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Desert Adaptation
You have advantage on saving throws against being blinded.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.
Languages
You can speak, read, and write Common and Draconic.
Previous Versions
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3/28/2023 3:03:47 PM
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