Homebrew Awakened Dog Species Details

Awakened Dogs were former pets and companions of powerful wizards. Their intelligence was raised by strong arcane magic.

Awakened Dog Traits

Awakened dog traits:

Bite

Your teeth are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal piercing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.

Hightened Senses

You have exceptional senses of hearing and smell. You gain advantage on any Wisdom (Perception) checks that rely on hearing or smell.

 

Calming Presence

Your presence is calming to other non-hostile animals and humanoids.

Canine Pounce

You can burst forth with a sudden rush of strength.

When you Grapple an opponent, they must make an additional Strength(Athletics) check, or be knocked Prone. The DC for this check is equal to 10+your Strength modifier.

Once you use this trait, you can’t use it again until you finish a short or long rest.

Creature of Magic

An Awakened dog is a being created and sustained in part by a magic gem called a soulstone. This item is carried or concealed somewhere on their body, which carries their life-force. This item radiates Transmutation magic. Any effect that suppresses magic returns an Awakened dog to their former state and temporarily strips away their conscious thought. This can be averted with a successful Charisma saving throw of DC 18 - your proficiency bonus. Should they leave the area of effect or its duration expire, they awaken with no memory of the time while under the antimagic’s influence. Additionally, due to the magic of the soulstone, an Awakened dog can use Mage Hand as per the spell, with the following effects:

  • You may use this spell to perform finer functions that normally require hands, such as lifting a mug and taking a drink to writing a letter.
  • You also may use Mage Hand to wield a one-handed weapon. However, you cannot use this ability to extend the range of your weapon attack beyond five feet of your person. Additionally, two-handed and heavy weapons are too bulky and fail to be lifted if an Awakened Cat attempts to manipulate them with this spell, as well as any item weighing heavier than ten pounds.

Darkvision

An Awakened dog has darkvision out to a range of 60'.

Quadraped Frame

While not wearing armor, your Armor Class is equal to 13 + your character's Dexterity modifier. Additionally, armor costs double to be made for you, due to your unusual body shape.

Languages

An Awakened dog can speak, read, and write Common. Additionally, awakened dogs can communicate with other canines in their own language, as if under a continuous speak with animals spell.

 

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