Homebrew Apimagni Populi Species Details

APIMAGNI POPULI TRAITS

Your Apimagni Populi character has the following racial traits.

Ability Score Increase. Increase one ability score by 2, and increase a different one by 1.

Chitinous Carapace. While you aren't wearing armor, your carapace gives you a base Armor Class of 13+ your Dexterity modifier.

Secondary Arms. You have two slightly smaller secondary arms below your primary pair of arms. The secondary arms can manipulate an object, open or close a door or container, pick up or set down a Tiny object, or wield a weapon that has the light property.

Flight. Because of your wings, you have a flying speed equal to your walking speed. You can't use this flying speed if you're wearing medium or heavy armor.

Stinger You have a stinger that you can use to make unarmed strikes. When you hit, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike.

Hivemind. Apimagni Populi do not possess vocal cords and cannot properly speak other humanoid languages. Instead you use telepathy to convey your thoughts. You have the magical ability to transmit your thoughts mentally to willing creatures you can see within 120 feet of yourself. A contacted creature doesn't need to share a language with you to understand your thoughts, but it must be able to understand at least one language. Your telepathic link to a creature is broken if you and the creature move more than 120 feet apart, if either of you is incapacitated, or if either of you mentally breaks the contact (no action required).

Sleepless. You do not require sleep and can choose to remain conscious during a long rest, though you must still refrain from strenuous activity to gain the benefit of the rest.

Creature type. You are a Monstrosity.

Alignment. The Apimagni Populi are Lawful Neutral, abiding by the laws of the hive above all else.

Size. You are Medium or Small. You choose the size when you select this race.

Speed. Your walking speed is 30 feet.

Languages. You can understand, read, and write Common and one other language that you and your DM agree is appropriate for the character.

Apimagni Populi Traits

You have the following racial traits

Chitinous Carapace

While you aren't wearing armor, your carapace gives you a base Armor Class of 13+ your Dexterity modifier.

Secondary Arms

You have two slightly smaller secondary arms below your primary pair of arms. The secondary arms can manipulate an object, open or close a door or container, pick up or set down a Tiny object, or wield a weapon that has the light property.

Flight

Because of your wings, you have a flying speed equal to your walking speed. You can't use this flying speed if you're wearing medium or heavy armor.

Stinger

You have a stinger that you can use to make unarmed strikes. When you hit, the strike deals 1d6 + your Strength modifier piercing damage, instead of the bludgeoning damage normal for an unarmed strike.

Hivemind

Apimagni Populi do not possess vocal cords and cannot properly speak other humanoid languages. Instead you use telepathy to convey your thoughts. You have the magical ability to transmit your thoughts mentally to willing creatures you can see within 120 feet of yourself. A contacted creature does need to share a language with you to understand your thoughts, Your telepathic link to a creature is broken if you and the creature move more than 120 feet apart, if either of you is incapacitated, or if either of you mentally breaks the contact (no action required).

Sleepless

You do not require sleep and can choose to remain conscious during a long rest, though you must still refrain from strenuous activity to gain the benefit of the rest.

Alignment

The Apimagni Populi are Lawful Neutral, abiding by the laws of the hive above all else.

Size

You are Medium or Small.

Speed

Walking and Flying speed is 30ft.

Language

You can read, wright, and communicate with Common and one other language you and your DM approve for appropriate for your campaign.

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