Homebrew Chameleonoid Species Details

Chameleonoids are humanoid creatures closely related to Lizardfolk. They're often mischievous tricksters, using their ability to blend in with their environment. They have long sticky tongues, typically used to catch and hold prey. Their tongue can be used to fight as well. Their body is covered in hard, thick scales that protect them from the elements. 

Chameleonoids are devious and deceitful, and are usually neutral. They steal and sneak without fail.

Chameleonoid societies are rather small, with the biggest cities being only around 30,000 people. Their families are usually no larger than only four people.

Chameleonoid Traits

Chameleonoids are very similar to Lizardfolk, because of this they have similar abilities.

Ability Score Increase

Your Constitution score increases by 2, your Dexterity score increases by 1, and your Wisdom score decreases by 2

Age

Chameleonoids reach maturity around age 10 and rarely live longer than 50 years.

Size

While not as wide as Lizardfolk, they're still larger than humans, and much taller than Lizardfolk, usually standing at around 7 to 8 feet tall. Your size is medium.

Speed

 Your base walking speed is 25 feet, and you have a climbing speed of 25 feet.

Tongue Punch

Your hard tongue is a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal bludgeoning damage equal to 1d8 + your Strength modifier. Additionally, you can use the stickiness of it to grab items up to 15 feet.

Cunning Artisan

As part of a short rest, you can harvest bone and hide from a slain beast, construct, dragon, monstrosity, or plant creature of size Small or larger to create one of the following items: a shield, a club, a javelin, or 1d4 darts or blowgun needles. To use this trait, you need a blade, such as a dagger, or appropriate artisan's tools, such as leather worker's tools.

Hold Breath

You can hold your breath for up to 15 minutes at a time.

Camouflage

Your scales switch their colors to match your environment, making you extremely difficult to see. You gain an Expertise in Stealth.

Natural Armor

You have tough, scaly skin. When you aren't wearing armor, your AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor. Additionally, you gain resistance to Slashing damage.

Languages

You can speak Common and Draconic