Homebrew Batoid Species Details

Batoids is a race whom are known for their very weak and cowardly tendencies. The batoid is a very weak vampire compared to their dhampir and vampire counter parts. Batoids tend to be considered as vampires instead of humans because the only way they reproduce or came into the world. The way the batoids were created is by vampire spawns biting people and attempting to turn them into vampires, but on accident created a new race of people by infecting humans and turning them into batoids. Batoids are able to create more batoids by biting and infecting them. The infection does not spread easily and only works 5% of the time when a batoid bites someone. Their race is very slow to expand and live mostly in caves with one person as their designated leader of their group. A normal batoid group would consist with at most 20 members with 1 member being designated as the leader. Throughout history batoids were able to discover bats are a natural friend and ally to them. When batoids fight they only fight when they out number the enemy, because of their tendency to be weak in physical ways. Lastly batoids in some places are considered to be pests because of their association with bats and ability to turn into them whenever they feel like it.

Batoid Traits

Batoid Traits

More Bats

Starting at level 10 you are able to call upon 2 swarm of bats to arrive and aid you in battle. You are able to command them with an action or they will do the dungeon master's choice of action. If the bats leave 60 feet of your character, they are considered no longer in the fight and can not return to the fight.

Call of the Army

Starting at level 15 you are able to call upon 3 swarm of bats arrive and aid you in battle. You are able to command them with an action or they will do the dungeon master's choice of action. If the bats leave 60 feet of your character, they are considered no longer in the fight and can not return to the fight. 

Lord of all bats

Starting at level 20, all bats serve you and will fight by your side until you are knocked unconscious. Bats will not leave a fight unless all enemies are defeated or have retreated. After the fight the swarm of bats will fly away and await being summoned again to fight.

Creature Type

You are a Humanoid.

Size

You choose the size when you select this race. 

Speed

Your walking speed is 30 feet.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness as shades of gray.

Shapeshift

You are able to turn into a bat and are changed to have the stats of a bat as an action. You are forced out of bat form after taking damage by any source and take all damage as normal.

Friends of Bats

Starting at level 5 you are able to call upon 1 swarm of bats arrives to aid you in battle. You are able to command them with an action or they will do the dungeon master's choice of action. If the bats leave 60 feet of your character, they are considered no longer in the fight and can not return to the fight.

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