Homebrew Eddie! Species Details

To be greeted with stares and whispers, to suffer violence and insult on the street, to see mistrust and fear in every eye: this is the lot of the tiefling. And to twist the knife, tieflings know that this is because a pact struck generations ago infused the essence of Asmodeus, overlord of the Nine Hells (and many of the other powerful devils serving under him) into their bloodline. Their appearance and their nature are not their fault but the result of an ancient sin, for which they and their children and their children's children will always be held accountable.

  • Ability Score Increase. Your Charisma score increases by 2.
  • Age. Tieflings mature at the same rate as humans but live a few years longer.
  • Alignment. Tieflings might not have an innate tendency toward evil, but many of them end up there. Evil or not, an independent nature inclines many tieflings toward a chaotic alignment.
  • Size. Tieflings are about the same size and build as humans. Your size is Medium.
  • Speed. Your base walking speed is 30 feet.
  • Darkvision. Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
  • Hellish Resistance. You have resistance to fire damage.
  • Languages. You can speak, read, and write Common and Infernal.

Glasya, Hell's criminal mastermind, grants her tiefiings magic that is useful for committing heists.

  • Ability Score Increase. Your Dexterity score increases by 1.
  • Legacy of Malbolge. You know the Minor Illusion cantrip. Once you reach 3rd level, you can cast the Disguise Self spell once as a 2nd-level spell. Once you reach 5th level, you can also cast the Invisibility spell once as a 2nd-level spell. You must finish a long rest to cast these spells again with this trait. Charisma is your spellcasting ability for these spells.

 

Eddie! Traits

Tieflings share certain racial traits as a result of their infernal descent.

Entwined Existence

Entwined Existence. Abbadon is a separate entity with its own physical form bound to yours. It isn't a separate creature and relies on you to survive.

A second being resides within your body along with you. He manifests physically somewhere on you and relies on you for his survival. At the same time, he offers you knowledge and other assistance, either of his own volition or because of your intertwined nature. Abbadon has his own personality and agenda, which might be at odds with yours. If you ignore his desires, he might strive to interfere with you. There is no way to be rid of him. Even if you go to drastic lengths, such as severing the part of your body where he resides, he reappears on your body in another location at the next midnight.

  • He has a 13 to CHA (+1), a 15 to WIS (+2), and a 12 to INT (+1).
  • He can see and hear using your senses.
  • He speaks, reads, and understands the languages that you speak.
  • Choose one of the following skills: Arcana, Deception, History, Intimidation, Insight, Investigation, Nature, Religion, Perception, or Persuasion. You gain proficiency in that skill if you don't already have it, representing the symbiote's counsel and guidance.
  • If you die, so does Abbadon. If you are subsequently returned to life, he revives as well.

Symbiotic Agenda

Symbiotic Agenda. Your symbiote has an agenda that drives it, and it expects you to assist it in achieving those goals. How permissive or patient it is in resolving its agenda depends on its personality (work with your DM to determine these details). If you have an opportunity to advance its agenda and don't act on it, the symbiote can try to force your hand.

Roll a Wisdom Save against Abbadon's Wisdom Save (DC 13); if he succeeds, you are charmed and are therefore influenced to do what he wants to do. If you succeed, you retain control.

Ability Score Increase

Your Dexterity score increases by 1, and your Charisma score increases by 2.

Age

Tieflings mature at the same rate as humans but live a few years longer.

Size

Tieflings are about the same size and build as humans. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Darkvision

Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Hellish Resistance

You have resistance to fire damage.

Legacy of Malbolge

You know the minor illusion cantrip. [3rd] You can cast disguise self (2nd) once per long rest. [5th] You can cast invisibility once per long rest. CHA is your spellcasting ability.

Languages

You can speak, read, and write Common and Infernal.

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