Homebrew Gamma Beast Species Details
Gamma Beasts are very rare as only those that The One Below All find worthy become one. Although to become one is very life threatening and risky they still do exist. All over the realms you can find very few. Their bodies adapt to their surrounding areas (Talk with the DM to gain abilities that could tie into this, if they do) sometimes allowing these creatures to gain many different abilties. These creatures usually live in isolated areas with very few intelligent life forms near by if any. However they rarely have different likings than what they liked before. They are usually seen as menacing goliaths of destruction, being cast out away from their guilds. With very few who understand much about them they live to grow without friends and even sometimes without families.
These creatures while they are transformed have a large menacing presence, even though this is the case they usually are docile creatures only really dangerous once provoked. Creatures who are infected with The One Below All's gift do usually learn to live with these new changes. But can sometimes find it hard to keep their emotions under control. New gamma beasts are usually very threatening creatures as they do not have much control over their alter ego yet hence why they are cast out most of the time. But some who figure out the key to this beastly form can use it for good. This key being their emotions, usually anger, some gamma beasts have figured this out and have adapted well to their new broughten situation having more control over their emotion than most other races. However they still do need to constantly on gaurd as those with evil intent may root out these beasts for their own evil plans. However the situation they are in some of these beasts decide to use their new enhanced form for evil being massive threats to society.
Gamma monsters also emit off gamma radiation that grows to extremes depending on their anger level, their blood is green and has been shown to sprout life on certain planets. Being brought these massive hulking bodies with enhanced speed, strength, and durability they can be reckless at time while fighting. They also have been shown to be able to leap great lengths and have been able to show great feats of strength and durability. (talk to your Dm about these specific abilities. IE gaining a special jump abiltiy)
They usually keep their original name but sometimes they go by other names that include: The Hulk, Hulking, She Hulk, Red Hulk, Abomination, ect....
Gamma Beast Traits
Gamma Beasts gain many traits once transformed.Gamma Enhanced Body
Having a massive hulking body you gain a great toughness. Your ac is 11 + Constitution modifier.
Enhanced Vision
You gain darkvision for 30 feet.
Body Growth
You gain 1d8 + Constitution modifier temp hp after transforming.
Better Unarmed Strike
You add 1d4 to your unarmed strike when transformed.
Ability Score Increase
Your Strength score increases by 2, and your Constitution score increases by 1.
Age
Gamma beasts have increased lifespans, they usually live up to 10 times longer than there before race being in their physical prime until the last whole lifespan of their before race starts.
Size
Gamma beasts are between 8-12 feet tall when they first transform. They weigh from 1000-15000 pounds when first transformed. (They can grow the angrier they get.)
Speed
Your base walking speed is 35 feet.
Gamma beasts Muscularity
You have proficiency in the Athletics skill.
The One Below All's strongest creation
You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Languages
You can speak, read, write, and understand common and whatever your before races language was.
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