Homebrew RainWings Species Details

RainWings are long and graceful, with ruffs behind their ears, curved horns, and prehensile tails that are used primarily for climbing trees and hanging in the rainforest they inhabit, like birds of paradise. When afraid, insulted, or angry, RainWings flare their ruffs as a sign of aggression or hostility.

RainWings have small, round scales that can change color. Most RainWings prefer vivid, bright colors. They can control the colors of the scales, though they often have a hard time stopping strong emotions from showing through. Most RainWings have a 'default' color scheme that they set their scales to when they aren't showing emotions. RainWings' eyes can change color, and they may not be able to camouflage when they are afraid or in pain. RainWings can blend into their surroundings at will otherwise.

RainWings can uncannily mimic the appearance of other tribes with their scales. RainWing dragonets develop their color-shifting scales while they are still in their eggs, which are a smooth white.

RainWings Traits

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Ability Score Increase

You have a +2 to CHA, a +2 to WIS, a +2 to INT, and a -2 to STR

Language

You can speak, read, and write common and draconic

Camoflage

As a bonus action, you can bend the light around you to appear invisible, and appear non-existant to other dragons and monsters for up to an hour. During this time you have advantage on any stealth checks you make. Any creature has disadvantage on any perception checks to attempt to perceive you. A creature with truesight does not need to make this save, and will be able to see you however.

You can use this ability up to your WIS modifier, and resets during a short rest.

Climber

You are adept at navigating the trees of your homeland. You have a climbing speed of 30 feet.

Venom Spray

You can use your action to exhale a line of venom 30 feet in length. When you use your breath weapon, each creature in the area of the exhalation must make a CON saving throw. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d8 acid damage on a failed save, and half as much damage on a successful one. The damage increases to 3d8 at 6th level, 4d8 at 11th level, 5d8 at 16th level, and 5d10 at 20th level. At level 1, you have 2 uses before rest, at level 6 you have 3 uses, at lvl 11 you have 4 uses, at level 16 you have 5 uses, and at level 20 you have 6 uses. After you use a breath weapon you expend a use, take a short rest to recover 1 use and a long rest to recover all uses.

Sun Lover

You are capable of absorbing sunlight, which gives them energy and causes their scales to become brighter. They have a dedicated time to sleep in the sun, known as "suntime", when the sun is at its highest, and RainWings who do not sleep in the sun may have duller or unchangeable scales. Sunlight is also vital to the development of other RainWing abilities, such as venom, and to their good mood.

If you take a short rest in direct  sunlight, you gain a +2 bonus to CON and CHA checks. This lasts for about 2 hours.

Nature Lover

Due to RainWings living in the rainforest, they have extensive knowledge about the plants and animals around them. Due to this, they have proficiencies in Animal Handling.

Senses

RainWings have Darkvision of 60 feet and blindsight of 15 feet.

Previous Versions

Name Date Modified Views Adds Version Actions
4/11/2023 5:24:04 PM
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