Homebrew Bullywug Species Details
A swamp-bred evil people, bullywugs resemble humanoid frogs, and are usually as big or bigger than humans. Bullywugs are common in swamplands, but rare elsewhere due to their need to keep their skin wet. Attacked on sight by much of the world, bullywugs are rarely adventurers, or even seen outside their small commuities--though they do attack neighboring humanoids.
Bullwugs are covered with tough, bumpy skin, and have large frog-like legs they use to propel themselves great distaces. They have wide mouths which other people often find unsettling.
Bullywug Traits
As a bullywug, you have the following racial traits.Creature Type
You are a Humanoid.
Size
You are your choice of either Small or Medium.
Speed
Your walking speed is 20 ft., and you have a swimming speed of 40ft.
Amphibious
You can breathe both water and air.
Bullywug Language
You know Bullywug, a secretive language that all bullwugs know. You can communicate in a way that only bullywugs understand. Additionally, all amphibians (such as frogs and toads) understand your words, but you have no special ability to understand them.
Camouflage Skin
Thanks to the chaging colors of your skin, you have advantage on Dexterity (Stealth) checks made in swampy terrain.
Tough Skin
You have tough, rubbery skin. When you aren’t wearing armor, your AC is 12 + your Dexterity modifier. You can use your tough skin to determine your AC if the armor you wear would leave you with a lower AC. A shield’s benefits apply as normal while you use your tough skin.
Frog Legs
You have powerful legs that can jump with great speed. As a bonus action, you can leap, moving up to 30ft. horizontally or 15ft. vertically. After doing so, you gain a +1 bonus to your next attack roll, and if the result of that attack roll would deal piercing damage, it deals extra damage on that attack. The extra damage equals your level.
Water Dependency
If you fail to immerse yourself in water for at least 1 hour during a day, you suffer one level of exhaustion at the end of that day. You can only recover from this exhaustion through magic or by immersing yourself in water for at least 1 hour.
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