Homebrew Beetlin Species Details

The Beetlins(Beetle-ins) are a race of insect-like humanoids originating in the Xe'Vul Jungle (And now the Xe'Vul Savannah) that most resemble Hercules Beetles. They are very strong and hearty folk, typically they are also very welcoming and social with other races, while being semi-reclusive with each other. Beetlins are born from eggs and hatch after about 30 days of incubation, after which they stay in a larval state for about 3 years and will then transition into a pupal state for a month in which they will then emerge from the pupa as an adult Beetlin. Beetlins typically live for about 125 years, in which the older Beetlins are stronger than the younger Beetlins. 

Beetlin Traits

The Beetlins are incredibly strong and tough, they can suplex dragons and giants even being sizes smaller than them

Ability Score Increase

Your Strength score increases by 2, and your Constitution score increases by 1.

Age

Beetlins are born from eggs and hatch after about 30 days of incubation, after which they stay in a larval state for about 3 years and will then transition into a pupal state for a month in which they will then emerge from the pupa as an adult Beetlin. Beetlins typically live for about 125 years,

Size

Beetlins are larger than humans, with much broader torsos and shoulders, as well as being taller. Your size is Medium

Speed

Your base walking speed is 30 feet.

Herculine Strength

Beetlins are incredibly strong, and carry things several times their own size. You count as two sizes larger when determining your carrying capacity and the weight you can push, drag, or lift.

Vice Grip

You have enormous vice grips on your head which allow you to grapple like no other. You have advantage on checks to grapple a creature of your size or smaller and creatures grappled by you have disadvantage on checks to escape your grapple 

Durable Carapace

You have an incredibly hard carapace. When you aren’t wearing armor, your AC is 12 + your Constitution modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield’s benefits apply as normal while you use your natural armor.

Burst Glide

You have insectoid wings, that while aren't very useful for flying can allow you to move quickly in a direction. Your long jump is up to 25 feet and your high jump is up to 15 feet, with or without a running start.

Antennae

You have a set of antennae that are a key for you to survive in the harsh jungle floor. You have a blindsight range of 20 feet

Languages

You can speak, read, and write Common, Beetlin and one extra language of your choice

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