Homebrew Fellsoul Species Details

Formed by the Fellwitch's dark experiments with Fell-demon and human soul, the Fellsoul steps into a new life rid of memory and the sympathies of others. Many will fear the steps of the Fellsoul for fear is their flame of life, a flame that gives them great potential for strength. Most choose to embrace their destiny of darkness, but some choose to balance their blight on the world with a little light of good.

Fellsoul Traits

The Fellsoul utilizes overwhelming strength and a hard skin of ash for it's purposes.

Leaking Domain

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Domain of Fear

The fear that the Fellsoul possesses can be any fear that an intelligent being may possess. Fell-Demons are created when the fear of a thing, action, or idea (henceforth dubbed as the entity of the fear) grows to the point of being able to mix with fire and ash in Mt Kazan to produce the Fell-demon. Thus, this fear is intrinsically linked to the Fellsoul.

Domains of fear are divided into four categories that are determined by how many intelligent beings fear that entity versus how inherently strong the entity is. The categories are FW (FEW fear it and the entity is WEAK), FS (Few fear it and the entity is Strong), MW (Many fear it and the entity is Weak), and MS (Many fear it and the entity is Strong). The DM will decide what category any one fear will fall into.

An example  of FW could be light. Relatively few intelligent creatures would fear light and light itself is not very strong.

An example of FS could be a black Lord Dragon, hidden in the the depths of the forsaken dark, that only the bravest of adventurers know of...and fear greatly

An example of MW could be spiders. Many simple folk fear these small critters, but most of them are as harmless as a fly.

An example of MS could come in the form of a vicious serial killer that has ravaged the land and cannot be stopped by mere men.

Flesh of Fire

Despite the Fellwitch's best efforts to perfect the Fellsoul

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