Homebrew Drakken Species Details

Originally mindless animals, when the ancient race known as the Endless arrived they rose Drakken to a state of not just sentience but amazing intelligence. They then taught them all manner of things from mathematics, persuasion, biology, and most importantly brains capable of learning all this information faster then any other Auriga native. This instilled a deep devotion and love for the endless that remains a core part of Drakken society to this day, especially when the Endless died out and personally left the role of peacekeepers to them. Armed with their vast and ever growing knowledge they maintain peace between at least the larger groups of Auriga (when they can.)

Enlightened Minds Ferocious Bodies
If it weren't for their long upheld public perception as friendly, peaceful, book lovers a Drakken could easily strike fear into the eyes of others. Their tall large forms strike a intimidating pose, and their long horns and wide wings don't help. By themselves their long snouts and powerful jaws bring on feelings often associated with terrifying predators, which the original Drakken essentially were. Their orange or light blonde coloured skin also gives a fierce fiery feeling, which also reminds people that high level Drakken could singed stone and melt flesh with their flaming breath, a thought that the Drakken do not like to use but never take the possibility off the table. An interesting fact about their appearance is the difficulty most other races have in telling male from female. To Drakken it is obvious, but since the vast majority of races on Auriga on mammals they associate femininity with breasts, which being reptiles the Drakken naturally don't have. This causes awkward situation quite often, although a smart Drakken can use this to their advantage by seeming friendly by brushing off the perceived slight or as a funny conversation starter.

Something that does help soften the monstrous appearance of the Drakken is the emasculate and refined devotion to personal beauty. Weather it's fine embroidered silk, gold jewellery curving around their form, or bright paint on running in patterns over their snout and horns Drakken go to great lengths to look regal and beautiful. Originally a cultural practice started to seem more appealing to other nations, competition naturally arose and with it a sense of self worth. Before long beauty care and maintaining a fantastic appearance became a part of almost every Drakkens life.

Perched Above All Others
Drakkens think very highly of themselves and not just in the way other races do. All races think their specific culture is the best way to live, but they don't all believe in a moral sense. This sense that they are they have a specific moral high ground is both a blessing and a curse. It means all Drakken are pushed to hold themselves to high standards and uphold the ideas of peace, preservation, diplomacy, and love of information. But it also makes them VERY slow and aggressive to change as despite what they say they are incredible emotional about many of their core values and beliefs.

Although a less destructive but even more religiously sacred belief is the love and respect for the Endless. Even Drakken who have abandoned their society or do not engage in politics or study will find it hard to agree with those that say the Endless are evil or flawed. Although this most of the time only on a personal level as many nations see the Endless as a destructive force and thus constantly praising their greatness would destroy all negations with some races. But on a personal level it is incredibly difficult to make an individual Drakken hate the Endless and virtually impossible to change the races opinion on this.

Drakken Names
Drakken do not have last names like most other races, instead they have titles. They are born with a first name and are not given a last name until they mature which usually happens after they complete the very common inition by travelling out into Auriga to discover new information, often about the Endless.

Drakken Names: Mukangmung, Jayawardene, Namkang, Semsanitnwona, Lakaspassar, Masargaka, Jiraduveja, Nachampassesa, Yinatakanama, Droneskema, Lisrinninkem.

Drakken Titles: Archivist, Lorekeeper, Recordkeeper, Loremaster, Researcher, Ruinsexplorer, Defenseleader, 

Drakken Traits

The genetic traits and important role gifted to you by the Endless make you physically and mentally formidable.

Ability Score Improvement

Increase your Intelligence score by 1, and your Charisma score by 2.

Age

Drakkens are born from eggs and physically mature quickly around 4 years after birth, but a Drakken is not considered truly mature until they go through a right of passage, of by venturing out beyond their peoples cities in a search for new information. After that they can live for as long as 400 years.

Alignment

Born into a society that seeks peace and preservation of all life on Auriga a Drakken would have to completely turn away from their society and species to be anything less then Lawful Good.

Size

Except for the Ancients who tower over most races Drakken have a build of a human but larger, capping out at 7.2. Your size is Medium.

Speed

Your base walking speed is 30 feet. 

Fast Leaner

It takes you half the time to learn new information and you gain 15% more XP from combat.

Endless Excavation

Growing up in a society that constantly searches and preserves information about the Endless you have an understanding and affinity for them built into your brain. You have proficiency on all roles made to understand or search for Endless ruins and Endless artifacts. If you already have proficiency in the skill you're using add the proficiency bonus again.

Languages

You can speak, read, and write Drakken. You can also speak 4 other languages of your choosing. Even if you are not a politician you're knack for learning and life in a society that are the political hub of the world means you'd pick up on the speech of more then a few languages.

Ancient

You may become an Ancient, an old powerful dragon with incredible strength. You may become size Large, gain a flying speed of 30, and Breath of the Ancients. You breath fire in a 15ft cone that hit all enemies in it that fail a dexterity save equal to 8 + your Intelligence modifier + constitution modifier. Those that fail take 2d6 fire damage those that succeed take half that damage. This increases to 3d6 at level 7, 4d6 at level 14, and 5d6 at level 20.

However you loose the ability to use any object or take any action that requires oppossable thumbs.

Dust Eclipse

During a dust eclipse you gain advantage on persuasion attempts.

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