Homebrew Wealds Species Details
The swamps and jungles of the BeastGit are a hotbed for biodiversity. Each and every living thing in them is constantly competing with everything else to survive. This constant competition led the Waldoon fungus to develop a strange tactic. The Waldoon gained a development that allowed itself to produce chemicals to attract certain trees and other plants of the jungles and swamps. The fungus continued to develop and began to use chemical stimulants to manipulate the nearby plants to surround fungal clusters. Over generations, these fungal clusters used their ability to shape the plants around them to become more and more mobile until they became completely mobile symbiotic organisms. The plants made up the body and structure, while the fungus made up the neurology of the Walds. Several more generations pass and the Wealds develop their own sensory organs mimicking things such as eyes and ears.
Despite their unusual appearance and origins, the Wealds have adapted well to life in the swamps. They are expert hunters and gatherers, able to track prey and find edible plants even in the most challenging conditions. And while they are not particularly warlike, they will fiercely defend their homes and families from any threats that arise. They have formed several nomadic tribes throughout the jungles and swamps of the Beast Git. They are mostly isolationists however each tribe will select "Soj-rooks" who will travel from the tribe and go out to learn about the world. They will spend much of their life traveling and learning before coming home.
Wealds have several unique traits due to being plants. Their "skin" is tough bark, they can understand the emotions of plants nearby, they are able to disguise themselves as plants if needed, and they have the ability to search for nutrients with their roots if they are otherwise unable to get nutrients.
Wealds Traits
RootRoot
During a long rest, Walds will root into the earth and unravel their bodies in order to rest. This takes 4 hours and Walds are in a trance-like state during this time. It takes 30 seconds to root and unroot.
Ability Score Increases
Ability Score Increases
Natural Relation
Wealds can naturally understand the emotions of a plant if they spent 10 minutes with it.
Natural Armor
Walds are made of mostly wood. This gives them natural armor. They naturally gain a +1 to the armor class.
Plant Shape
Wealds can use their natural biology to change their shape and disguise themselves as another plant. This is physically taxing for Wealds and so they have to rest before they can do it again.
Plantcraft
Wealds can innately cast Druidcraft.
Previous Versions
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