Homebrew Draconic Amphibian Species Details

The Draconic Amphibian race is a unique blend of various reptilian creatures, resulting in a diverse and intriguing combination of features. They typically have a humanoid body structure, but with distinct reptilian characteristics. Their skin can have a wide range of colors, often vibrant and patterned like a dart frog, which they can change to blend into their surroundings or express their emotions.

Culture:

Draconic Amphibians are known for their adaptability and resourcefulness. They are often found in diverse environments, such as swamps, jungles, and coastlines, where they use their unique abilities to survive and thrive. They have a strong connection with nature and often live in harmony with their surroundings, taking on roles such as hunters, gatherers, or shamans.

Draconic Amphibians have a strong sense of community and tend to live in small, tight-knit groups. They value wisdom, intuition, and resilience, and their culture is often centered around oral traditions, storytelling, and reverence for the natural world.

Overall, the Draconic Amphibian race is a fascinating blend of reptilian traits that makes them versatile and adaptable in various environments. Their unique abilities and cultural characteristics provide ample opportunities for creative storytelling and roleplaying in a fantasy setting.

Draconic Amphibian Traits

Your draconic heritage manifests in a variety of traits you share with other dragonborn.

Amphibious Nature

Draconic Amphibians are adapted to living both on land and in water, and they can breathe both air and water. They are excellent swimmers and have no problem moving through aquatic environments.

Dragonblooded

As descendants of dragonborn, Draconic Amphibians inherit some of the traits of dragons. They have enhanced physical abilities, including increased strength, agility, and durability. They also have resistance to a specific type of damage, such as fire, cold, acid, or lightning, depending on the lineage of their dragon ancestor.

Natural Armor

Draconic Amphibians have thick, scaly skin that provides natural armor, making them more resilient to physical attacks.

Camouflage

Taking after their lizardfolk and dart frog ancestors, Draconic Amphibians have the ability to change the color and pattern of their skin to blend into their surroundings, making them highly skilled at stealth and deception.

Swift Swimmers

Draconic Amphibians have webbed hands and feet, as well as a powerful tail, which makes them exceptional swimmers. They can move quickly and gracefully through water, allowing them to chase down prey or escape from danger.

Shell Defense

Draconic Amphibians inherit the protective shell of their tortle ancestors, which provides additional defense against attacks. They can retract their head, limbs, and tail into their shell to protect themselves from harm.

Ability Score Increase

Your Strength score increases by 2, and your Charisma score increases by 1.

Age

Young dragonborn grow quickly. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 15. They live to be around 80.

Size

Dragonborn are taller and heavier than humans, standing well over 6 feet tall and averaging almost 250 pounds. Your size is Medium.

Speed

Your base walking speed is 55 feet.

Draconic Ancestry

You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.

Draconic Ancestry
Dragon Damage Type Breath Weapon
Black Acid 5 by 30 ft. line (Dex. save)
Blue Lightning 5 by 30 ft. line (Dex. save)
Brass Fire 5 by 30 ft. line (Dex. save)
Bronze Lightning 5 by 30 ft. line (Dex. save)
Copper Acid 5 by 30 ft. line (Dex. save)
Gold Fire 15 ft. cone (Dex. save)
Green Poison 15 ft. cone (Con. save)
Red Fire 15 ft. cone (Dex. save)
Silver Cold 15 ft. cone (Con. save)
White Cold 15 ft. cone (Con. save)

Breath Weapon

You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.

Damage Resistance

You have resistance to the damage type associated with your draconic ancestry.

Languages

You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.

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