Homebrew Dhampir Species Details

Dhampirs often arise from encounters with vampires, but all manner of macabre bargains, necromantic influences, and encounters with mysterious immortals might have transformed your character. The Dhampir Origins table provides suggestions for how your character gained their lineage.

With unique insights into the nature of the undead, many dhampirs become adventurers and monster hunters. Their reasons are often deeply personal. Some seek danger, imagining monsters as personifications of their own hungers. Others pursue revenge against whatever turned them into a dhampir. And still others embrace the solitude of the hunt, striving to distance themselves from those who’d tempt their hunger.

Dhampir Traits

Dark-vision, climbing, extra speed, extra strength

Darkvision

Can see in darkness as if the darkness were dim light, so areas of darkness are only lightly obscured as far as that creature is concerned. However, the creature can't discern color in darkness, only shades of grey.

Spider Climb

At 3rd level you can move up, down, and across vertical surfaces and upside down along ceilings while leaving your hands free.

Vampiric Bite

You add your constitution modifier to the attack and damage rolls when you attack with your bite. Your bite deals 1d4 piercing damage on a hit.While you are missing half or more of you hit points, you have advantage on attack rolls you make with this bite.

When you use your bite and hit a creature that isn't a Construct or an Undead, you can empower yourself in one of the following ways.

  • Regain hit points equal to the damage dealt by the bite
  • Gain a bonus next to the ability check or attack roll you make; bonus equals the damage dealt by the bite.

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