Homebrew Chainsaw devil Species Details
Level Upgrades
Level 5
Chainsaws can activate but take a 2d10 every time you summon it, can only be summoned twice every long rest. If health is less than 5, then the chainsaws do not activate, and still take damage. Chainsaws deal 2d8+strength modifier. You also gain Night Vision for 30 feet.
Level 6
Other people's blood now fuels your drive to kill. If an enemy in front of you dies by your hands, you heal 2d4
Level 7
You gain the ability Chain Climb: You can climb for double the climbing speed, though you cannot attack for your next turn. (Heavily Nerfed for fairness)
Level 10
Chainsaws can now be summoned on the legs
Racial upgrades
All races have the same
Dragonborn:
Instead of using a breath attack, you can set your chainsaw to have the same affect as your breath
Dwarf:
Your walking speed is 50 instead of 30
Elf:
You heal from tree sap instead of blood, you are also a herbivore
Class Features
Barbarian:
You learn a ability called "Blood Rage"
Blood Rage (If you drink enough blood) allows you to have 2 rage abilities
Cleric:
The Chainsaws you wield (If hitting a teammate) Heals them 2d6, but can only be used once per short rest
Druid:
You can Turn into an animal, and can turn them into a chainsaw monster
Monk:
The sounds of the Chainsaws make you more peaceful (+1 Proficiency for any act that uses Intelligence)
Rogue:
If you're a Rogue...What are you doing as a Chainsaw demon? Do you know how loud Chainsaws are?
btw you can be another race, this isn't a true race.
Chainsaw devil Traits
The Gears grind and rumble within youAbility Score Increase
Your ability scores each increase by 1.
Age
Matters on the age of the true race (Like Human, Dragonborn, Etc)
Size
Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.
Speed
Your base walking speed is 30 feet.
Languages
You can speak, read, and write Common and one extra language of your choice. Humans typically learn the languages of other peoples they deal with, including obscure dialects. They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, Dwarvish military phrases, and so on.
Previous Versions
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Coming Soon
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