Homebrew Ferroth Species Details
The Ferroth are a nomadic race of small, agile humanoids that are commonly found in forests and mountain ranges. They have a distinct weasel-like appearance, with sharp claws and teeth, pointed ears, and sleek fur that comes in a range of colors. Ferroth are skilled climbers and hunters, and they are known for their ability to outmaneuver their foes with traps and ambushes. Despite their fierce reputation, Ferroth are not naturally aggressive, and they prefer to avoid conflict when possible. They are fiercely loyal to their families and tribes, and they will go to great lengths to protect them.
Ferroth Traits
As a Ferroth, you possess a number of unique abilities that reflect your weasel-like nature. You are quick and agile, with sharp senses that make you an expert tracker and scout. Your small size and sleek fur allow you to move quietly and unnoticed, while your sharp claws and teeth make you a formidable opponent in combat. In addition, your natural ability to climb and cling to surfaces gives you a distinct advantage in both exploration and combat. However, your ferocity and independence can sometimes make it difficult to work with others, and your tendency to value your freedom above all else can lead you into conflict with those who seek to control or limit you.Ability Score Increase
Your Dexterity score increases by 2, reflecting your agile and nimble nature.
Size
Ferroth are Small creatures, which means you are about half the size of a Medium creature. This affects your carrying capacity, how much space you take up on the battlefield, and your ability to move through tight spaces.
Speed
Your base walking speed is 30 feet. You also have a climbing speed of 30 feet, reflecting your natural ability to climb and cling to surfaces.
Darkvision
You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You cannot discern color in darkness, only shades of gray.
Ferocious Bite
You have sharp teeth and claws that you can use in battle. You can use your bite as a natural weapon, which deals 1d4 piercing damage. You can also use your claws to make an unarmed strike, which deals 1d4 slashing damage. You are proficient in both attacks.
Trapsmith
You have proficiency with the Thieves' Tools, and you are proficient in the Sleight of Hand skill. You also have advantage on Dexterity (Stealth) checks made to set or disarm traps.
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