Homebrew Reigar Species Details
Reigar are androgynous folk who evolved into a humanoid shape from a species of cephalopods similar to octopi. They have bioluminescent freckles and the ability to change the coloration of their skin. A glory (or halo) surrounds each of them. This magical display is a cloud of twinkling, glittering motes that changes color randomly and repels attacks.
Reigar don’t trust one another, which has been the case ever since they destroyed their home world in a war that ended with a cataclysmic event called the Master Stroke. The planet’s destruction was the culmination of a plot to create the most beautiful display of carnage the multiverse had ever seen. Reigar exist solely to make art and wage war. They consider warfare to be the highest form of artistic endeavour, and every act of violence they commit is done with the intent of creating something beautiful.
Player Character reigar possess a magic item called a Lesser Talarith, which the reigar created and to which they alone can attune. If this object is lost or destroyed, it takes 1d10 + 20 days for the reigar to craft another one.
For more information about Reigar, ask your Dungeon Master, or see Spelljammer: Adventures in Space.
Reigar Traits
You have the following racial traits.Creature Type
Your creature type is Celestial.
Ability Score Increase
Your Intelligence score increases by 2, and your Charisma score increases by 1.
Age
Reigar mature and age at the same rate as elves.
Size
Reigar stand at around 6 feet tall. Your size is Medium.
Speed
Your walking speed is 30 feet, and you have a swimming speed equal to your walking speed.
Hold Breath
You can hold your breath for up to 1 hour, provided you are not incapacitated.
Battle Glory
Your Armor Class includes your Charisma modifier, increasing it by 1.
Glimmering Halo
You know the light cantrip. Starting at 3rd level, you can cast the color spray spell with this trait, without requiring material components. Starting at 5th level, you can cast the daylight spell with this trait, without requiring material components. Once you cast a spell with this trait, you can’t do so again until you finish a long rest. You can also cast these spells using any spell slots you have of 2nd level or higher.
Intelligence, Wisdom, or Charisma is your spellcasting ability for these (choose when you select this race).
Warrior Artisan
You gain proficiency with Jeweler’s Tools and the trident weapon.
Languages
You can read, write, and speak Common and Celestial.
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