Homebrew Boggle Species Details

Boggles are the little bogeys of fairy tales. They lurk in fringes of the Feywild and are also found on the Material Plane, where they hide under beds and in closets, waiting to frighten and bedevil folk with their mischief.
A boggle is born out of feelings of loneliness, materializing in a place where the Feywild touches the world in proximity to an intelligent being that feels isolated or abandoned. For example, a forsaken child might unintentionally Conner up a boggle and see it as a sort of imaginary friend. A boggle might also appear in the attic of a lonely widower’s house or in the caves of a hermit.

 

Irksome Pests

Boggles engage in petty pranks to amuse themselves, passing the time at their hosts’ expense. A boggle isn’t above breaking dishes, hiding tools, making frightening sounds to startle cows and sour their milk, or hiding a baby in the attic. Although a boggle’s antics might cause distress and unintentional harm, mischief - not mayhem - is usually its intent. If threatened, a boggle flees rather than stand and fight.

Oily Excretions

A boggle can excrete oil from its pores and can make its oil slippery or sticky. The oil dries up and disappears an hour later.

Twisted Space

A boggle can create magical openings to travel short distances or to pilfer items that would otherwise be beyond its reach. To create such a rift in space, a boggle must be adjacent to a space defined by a frame, such as and open window or a doorway, a gap between the bars of a cage, or the opening between the feet of a bed and the floor. The rift is invisible and disappears after a few seconds - enough time for the boggle to step, reach or attack through it.

Unreliable Allies

A boggle makes a decent servant for a strong-willed master, and wicked creatures such as formorians and hags sometimes shelter boggles in their lairs. Warlocks who form pacts with archfey have also been known to command boggles, and charismatic individuals who make the right offers have enjoyed temporary alliances with these little tricksters. A bored boggle always finds some way to entertain itself.

Boggle Names

Though Boggles speak sylvan, their own dialect is crude. As such, most boggle names are onomatopoeic in nature.

Boggle Names: Flump, Mung, Squek, Schlip, Sploosh, Bleh

Boggle Traits

Your boggle character has these traits common to all boggles.

Ability Scores

Your Dexterity score increases by 2 and Constitution score increases by 1. Your Charisma score decreases by 2 and Intelligence score decreases by 1.

Age

Boggles reach adulthood at age 8 and live up to 60 years.

Size

Boggles are between 2 and 3 feet tall and average about 40 pounds. Your size is Small.

Speed

Your base walking speed is 30 feet.

Darkvision

Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Natural thieves

Boggles are naturally mischievous creatures. You gain proficiency with the Stealth and Sleight of hand skills.

Languages

You can speak, read, and write Common and Sylvan. The boggle dialect of Sylvan is crude.

Dimensional Rift

Starting at 5th level, you can use a bonus action to create an invisible and immobile rift within an opening or frame you can see within 5 feet of you, provided that the space is no bigger than 10 feet on any side. The dimensional rift bridges the distance between that space and any point within 30 feet of it that you can see or specify by distance and direction (such as “30 feet straight up”). While next to the rift, you can see through it and you are considered to be next to the destination as well, and anything you put through the rift (including a portion of your body) emerges at the destination. Only you can use the rift, and it lasts until the end of your next turn. You can use this ability a number of times equal to your proficiency bonus per long rest.

Boggle Oil

As a bonus action, you excrete nonflammable oil from your pores. You choose whether the oil is slippery or sticky. Boggle oil on an object or surface disappears after 1 hour:

  • Slippery oil: for 1 minute, you gain advantage on Dexterity (Acrobatics) checks made to escape bonds, squeeze through narrow spaces, and end grapples.
  • Sticky oil: for 1 minute you gain advantage on strength (Athletics) checks made to grapple and any ability check made to maintain a hold on another creature, a surface, or an object. Additionally, you may stick an object weighing up to 10 lbs. to another object or surface

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