Homebrew Quiescent Species Details

You like few others have been affected by a little known magical disease. Some if not your entire being, mind and body; has shifted. Regardless of what you were before you're now a Quiescent. Your alignment, personality, racial features or any other trait may not reflect who you once were. The disease may have been there since birth or from some encounter throughout your lifetime.

  • Age. It's difficult for a Quiescent to know their expected lifetime, you may functionally live forever or not long at all.
  • Size. Quiescent are light, heavy, large and tiny. The disease may have wild changes to the structure of the body.
  • Speed. Your base walking speed is 30 feet.
  • Racial Trait. Through change or lack there of you gain a physical ability or sense.
  • Feat. You gain one feat that you meet the requirements for.
  • Language. You can communicate in common and one additional language.
  • Quiescent Touch. Your latent disease spreads through touch or body fluids like spit, sweat and blood. With the potential to hurt, afflict disease and turn creatures undead.
  • Silver Vulnerability & Immune To Disease. 
  • Imbued Burden & Protection. You gain a natural weakness and strength towards conditions and elements.

Quiescent Traits

Some if not your entire being, mind and body; has shifted through a disease of magical nature. Your race is potentially unrecognizable from what it would've been otherwise.

Quiescent Touch

Your latent disease spreads through touch or body fluids like spit, sweat and blood. With the potential to hurt, afflict disease and turn creatures undead.

Silver Vulnerability & Immune To Disease

Through the magical nature of your disease other diseases will not affect you, however you're vulnerable to silver.

Imbued Protection

Your disease has magically imbued you with with an immunity or resistance of your choice.

Imbued Burden

Pick a burden caused by your disease.

Faux Deathless Nature

You're walking the path between the life and death, you may pick between advantage to death saving throws or immunity to poison damage & immunity to being poisoned.

Creature Type

Your creature type may resemble your kin or have been transformed into another.

Size

Your height and weight are unaffected by the space you occupy and your carry weight in this instance. You may be a Human Quiescent that is only capable of behaving like a tiny to large creature.

You are Tiny, Small, Medium or Large (your choice).

Speed

Your base walking speed is 30 feet.

Feat

You gain one feat of your choice for which you qualify.

Racial Trait

Through change or lack there of you gain or retain one of these traits:

Languages

You can speak, read, and write Common and one other language that you and your DM agree is appropriate for your character.

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