Homebrew Free-Willed Illithid Species Details
Generations ago your species was spawned by an Elder brain that was attempting to create a more subservient strain of Illithid. The attempt failed, it ended up creating a strain that was more humaoid than abomination. These free willed Illithid are not dependent on the consumption of brains, although some still enjoy brains as a delicacy. These Illithid still retained their free will and were resistant to the Elder Brains attempt to enslave them. They rose up killed the Elder brain and lived in relative piece. This was until other Illithid heard of their existence. Now free willed Illithid are viewed as abominations and hunted down and destroyed at all costs.
Free-Willed Illithid Traits
As a Free-Willed Illithid you have the following racial traits.Creature Type
You are a Humanoid.
Size
You are medium size
Speed
Your walking speed is 30 ft.
Mind Blast
When you take the Attack action on your turn, you can replace one of your attacks with an blast of psychic energy in a 15-foot cone. Each creature in that area must make an intelligence saving throw (DC = 8 + your Intelligence modifier + your proficiency bonus). On a failed save, the creature takes 1d10 psychic damage. On a successful save, it takes half as much damage. This damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
You can use your Mind Blast a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Psychic Resistance
You have resistance to the psychic damage
Psionic Mind
You can send telepathic messages to any creature you can see within 30 feet of you. You don’t need to share a language with the creature for it to understand these messages, but it must be able to understand at least one language to comprehend them.
Minor Telekinesis
You know the mage hand cantrip, and the hand is invisible when you cast the cantrip with this trait.
Comments