Homebrew Alu-Fiend Species Details

Spawns of evil

The circumstances sorrounding a alu-fiends 's birth are usually gruesome, rarely pleasent and fortunately uncommon, often the result of the efforts of a fiend-worshipping cult or a dark pact between mortals and fiends. alu-fiends have their lot cut out for them before they are even born, with the evil that forms part of their nature being either fostered or poorly controled by their parental figures. The lack of filial bonds, friendships or emotional attachements sets them on a very narrow path towards evil, yet this is not always the case, either by outside intervension or their own volition alu-fiends can choose a different path be it for good or bad, setting aside the purpose that was immposed onto them.

Unwitting pawns

Although very aware of what they are and the conflict between good and evil that underlines the cosmos, alu-fiends usually find themselves caugth in the machinations of their fiendish parents. This is no mear accident, even the wild maelstrom that is the mind of a demon is leaps and bounds over the mental capicity of regular humans, so it's common for all fiends to hatch schemes that span millennia with every event carefully set in motion in order to achieve their nefarious ambitions, siring offspring is just one of the many ways fiends find to influence the oterwise inaccesible Material Plane. So while a alu-fiend might think that they are in comlete control when persuing an evil goal, in reality they are playing right into the hand of their fiendish parent.

The heart of a human, the instincts of a fiend

The mind of a alu-fiends is a troubled thing, even if they are completely set in their evil ways they always harbor an inner turmmoil stemming from the two aspects that make up their body, mind and soul. To a alu-fiends born of devils the world is an unruly and unnorderly mess that must be set straight; to one born of demons the world is way too quite and stale with nothing distracting them from the constant impulses of violence that assault their minds, and to one who's born of yugoloths and other fiends nothing is ever quite right, a constant sense of misplacement haunting them. This factors combined with the fact that they are accutely aware of what they are, and what their existance means to the wider cosmos, while mortals lead their lives blissfully unaware is what often leads alu-fiends to see themselves as superior, only by learning to ease their minds and putting these notions to rest can a alu-fiend ever find peace.

Names

Alu-Fiends usually get either a human or a fiend's name depending on which of the two they were raised by. If the Alu-Fiend was raised by their human parent then they will most likely have a human name and surname, if they were raised by fiends or a cult, then they will probably have a fiend's name and they will take their fiendish parent's name as their surname.

Alu-Fiend Traits

Your Alu-Fiend character has some qualities in common with Tieflings.

martial knowledge

You have proficiency with the longsword, shortsword, rapier and longbow

Dual nature

Your creature type is fiend in addition to humanoid. You can become the target of any ability, spell or effect that affects either of your creature types.

Ability Score Increase

Your Charisma score increases by 2, and two other ability scores of your choice increase by 1.

Age

Alu-Fiends  mature at the same rate as humans, usually living around 300-400 year, but can become immortal under the service of a dark master.

Speed

Your base walking speed is 30 feet.

Penetrating Eyes

Thanks to your origin to the lower planes ( abyssal or infernal ) you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light and in  darknessas if it were dim light You can't discern color in darkness only shades of gray.

Fiendish Legacy

thanks to your fiendish origin you are resistant to fire damage

Fiendish tongue

You gain proficiency in either the Deception or Persuasion skill

Languages

You can speak, read and write Common and your choice of either infernal or abyssal

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