Homebrew Whigt Species Details
Whigts are "half-zombies" made of flesh and permafrost ice embbed in their bodies. They are able to climb, swim, walk and run like normal humans and their bodies do not decay like normal zombies, because of the ice but they still smell like a decaying corpse. They have a downside though, having (-1) to CHA saves due to their smell and looks. Other people frown at you if you enter their estabilishment, but still let you stay there if its not a high-end estabilishment. Only humans can be turned into wights, and when they do, they shrink a bit due to the ice being embedded in their body, but they still are between 5-6 feet tall. Your size is Medium. For a human to become a wight, he must be killed by one or have his body stabbed by one after a maximum of two weeks after the human's death.
Whigt Traits
Your racial traits are:Ice Shards (1d6 cold dmg + 3 piercing dmg)
Your melee attacks now deal 1d6 cold DMG + 3 piercing DMG.
Ability Score Decrease (-1 CHA)
-1 to all Charisma rolls due to smell and looks
Darkvision (120 feet)
You are able to see in the dark (shades of green) up to 120 feet.
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