Homebrew Corrupted vampire Minotaur Species Details
This race is made when a recently vampired Minotaur is attacked by a Sun blade, which has a immunity to Sun and isn’t weak to radiant damage, and they also have wings
Corrupted vampire Minotaur Traits
The mixed abilities of a purified vampire and MinotaurShape changing
This ability allows you to transform into a bat, mist, wolf and cow. For bat and mist see vampire sheet (pg. 297 MM), for wolf, you have a 40 foot walking speed, with a bite that has +4 to hit, +4 to damage on 1d8. For cow, you have a walking speed of 35, and +4 to hit and damage on 1d12
Demonic Bovine Strength
As this race, you get a +3 to Strength, constitution and dexterity
Dark vision
You get a 120 feet radius dark vision
Summoner
Once a day, you can summon 2d4 bats or rat, or if your outside, you can summon 3d6 wolves. They arrive in 1d4 rounds and stays for 1 hour, obeying the vampire
Unleashed
During combat, you can completely let go of your vampire side, as if entering range, your attacks and health double temporarily, but you take double damage.
Charm
If you can see a creature within 30 feet, you can bonus action charm it. The creature has to succeed on a DC 17 wisdom check or be charmed
Vampiric form
You transform into your true vampire form, gaining new abilities. You gain multi attack, two claws which has a +9 to hit and can allow you to grapple with a dc 18. and rolls 1d8+4, and a bite, which has +9 to hit and 1d6+4, and if grappled or restrained, deals 3d6 necrotic damage, and you gain the same amount of temp hit points as the necrotic damage. If the target dies and is buried, they rise as a vampire spawn
Weaknesses
You take 20 damage in running water, paralyzed by a stake to the heart while prone, and double fire damage
Previous Versions
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