Homebrew Druoc Species Details

Once my people had rid the world of its evils, we set our sights to the mountains. Before us lied the God of the Natural World's sanctum. Its protectors could not stop me, though they fought with much vigor in their bones. It wasn't long before they, too, had been taken from the world.

The Druocs were an ancient race of life and nature. They would live in groves of trees and under waterfalls, completely at one with their surroundings. They took no more than they needed and left no more than was necessary.

Deidarabotchi's Chosen

Druocs searched for every possible way to connect with their god, Deidarabotchi. The land and sea are not just places to Druocs. They are the temples and holy gates holding the answers to true enlightenment and immortality. According to Druoc legends, the Druocs were sent as extensions of Deidarabotchi themself to act as prophets, seers, revelators, and teachers for the other races of the world.

As prophets of nature, they believed in the ultimate power of humility, and believed in order to reach enlightenment, one must surrender themselves to the elements of the harsh world.  Their methods of enlightenment, while strange to many other races, made great public examples of self realization. These prophets fully understood that they were merely a fraction of a larger universe.

Druids and Wildshapes

It is said that the magic these Druocs once channeled was a more archaic form of worship and druidic magic. In fact, the name 'druid' is believed to originate from the race's name, Druoc. Nature is treated with more respect than anything. Every Druoc innately knew a few spells, typically those used to speak with nature, and many became masters of nature related magic.

The first 'wild shape' ever performed was by an ancient prophet named Kavan. Kavan believed in the manipulation of the body for several reasons, but one of the greatest reasons was for war. He would use the shape of small animals to spy on enemies, and he used the shape of powerful enemies to kill said enemies of nature. This killing was once blessed by Deidarabotchi, but even as the killing began to break the balance of the world, Kavan had lost himself. He continued against the wishes of Deidarabotchi and proceeded to mutilate innocent people. In an outrage, Deidarabotchi banished Kavan from the material plane to the shadowfell, and he was never seen again. The power of the wild shape was then limited by Deidarabotchi, and then on, their blessing would not upset the balance of nature again. 

 

The Druidic Blessing

Since the destruction of Deidarabotchi's chosen, the Druocs have been declared extinct and a distant dream by the Ravenia Dynasty. Not a trace of this ancient race has been found, and if it has, the government has done an incredible job of hiding it. Since the Druocs have gone extinct, there is only one way that one may become a druid.

The God of Nature, Deidarabotchi, has refused her druidic blessing on every one who has sought it. However, if one performs an ancient Druoc ritual and has a truly peaceful and balanced heart, they will be blessed by a soul of the fallen race. Deidarabotchi gives the soul of one of her fallen peoples to the ritual's subject, and they inherit the blessings of nature, including druidic powers. 

Some say this ritual is performed by Druocs thought long gone, others don't believe the ritual exists, and some still think this is all propaganda created by the Ravenia dynasty to make more enemies the kingdom can unify against. Regardless, the ritual is spoken about in hushed tones by only those who truly know how it is performed. 

 

Druoc Traits

Your Druoc character has the following racial traits.

Ability Score Improvement

Your Wisdom score increases by 2, and your Intelligence score increases by 1.

Age

As humanoids related to Deidarabotchi, Druoc have long lifespans. A Druoc would reach adulthood around 100 years, and the oldest recorded lifespan was 2,500 years.

Size

Druocs would grow between 6 and 7 feet tall and weigh between 150 and 300 pounds. Males would grow large buck antlers which would add a foot or two to their overall height, whereas females would grow smaller antlers which would add roughly six inches to their overall height. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Druoc Magic

You can cast speak with animals and beast bond with this trait, using Wisdom as your spellcasting ability for them. Once you cast either spell, you can’t cast it again with this trait until you finish a short or long rest. 

Darkvision

You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.

Antler Charge

Your antlers are natural melee weapons, which you can use to make unarmed strikes. If you hit with them, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.

Unyielding Chosen

You may use this feature once you are knocked unconscious. You may use it to automatically succeed one death saving throw instead of rolling for it. This feature recharges once you regain at least one hit point. 

Instinct

You gain proficiency in the survival and nature skills.

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