Homebrew Monkeling Species Details
Cunning and Mischievous
With their unearthly grace and fine features, Monkelings appear quite strangely to humans and members of many other races. They are slightly shorter than humans on average being under 5 feet tall. They are more slender than humans, weighing only 80 to 120 pounds. Males and females are about the same height, and males are only marginally heavier than females.
Monkelings are very hairy, and even have a tail, their fur can range from very light browns, to dark reds. They can have eye colors at about any spectrum of the rainbow. They lovey shiny things and to pull pranks.
A Quick Perspective
Monkelings can live to about 60 years, giving them a small perspective on events that might trouble the longer-lived races more deeply. They are often excited, and more likely to be both curious and greedy then other races. They tend to remain juviale in almost all situations. When pursuing a goal, however, whether adventuring on a mission or learning a new skill or art, Monkelings can be focused and relentless. They are quick to make friends and enemies, andrarely forget them. They reply to petty insults with with petty replies.
Like the branches of a young tree, Monkelings are flexible in the face of danger. They trust in improve and instinct to resolve differences before they escalate to violence. They have been known to scream from intrusions into their woodland homes, confident that they can simply annoy the invaders out. But when the need arises, Monkelings reveal a stern martial side, demonstrating skill with their fists.
Hidden Woodland Realms
Most Monkelings dwell in small forest villages hidden among the trees. Monkeling are omnivores, but mostly stick to plants, and grow vegetables, and their skill allows them to support themselves without the need for clearing and plowing land. They are talented artisans, crafting finely worked clothes and art objects. Their contact with outsiders is usually limited, though a few Monkelings make a good living by trading crafted items for metals (which they have no interest in mining).
Monkelings encountered outside their own lands are commonly traveling minstrels, artists, or sages.
Exploration and Adventure
Monkelings take up adventuring out of wanderlust. Since they are so short-lived, they can enjoy only a few decades of exploration and discovery. They dislike the pace of human society, which is regimented from day to day but constantly changing over decades, so they find careers that let them travel freely and set their own faster pace. Monkelings also enjoy exercising their martial prowers, and adventuring allows them to do so. Some might join with rebels fighting against oppression, and others might become champions of moral causes.
Monkelings Names
Monkelings are considered children until they declare themselves adults, some time after the hun10th birthday, and before this period they are called by child names.
On declaring adulthood, an Monkelings selects an adult name, although those who knew him or her as a youngster might continue to use the child name. Each Monkelings's adult name is a unique creation, though it might reflect the names of respected individuals or other family members. Little distinction exists between male names and female names; the groupings here reflect only general tendencies. In addition, every Monkeling bears a family name, typically a combination of other words.
[anything wanted that reflects their personality]
Monkeling Traits
Monkey guyEmpty Stomach
You burn through your energy faster than most humanoids and require twice as much food as a creature your size requires each day.
Monkeling Screetch
You create a sound from your mouth that affects a target which can hear you.
If you create a sound, its volume can range from a whisper to a scream. It can be your voice or someone else's voice you have heard. The sound continues until user talks or closes mouth, or you can make discrete sounds aswell.
If a creature uses its action to examine the sound or image, the creature can determine that it is a coming from the caster with a successful Intelligence (Investigation) check against your deception check. If a creature discerns the illusion for what it is, the illusion becomes faint to the creature.
If playing a frightening sound you may roll intimidation, and if the enemy fails a contested check against your intimidation, they become freighted until the end of their next turn.
Ability Score Increase
Your Dexterity score increases by 2.
Age
Although Monkelings reach physical maturity at about the same age as humans, the Monkelings claims adulthood and an adult name around the age of 10 and can live to be 60-70 years old.
Size
Monkelings are between 4ft and 5ft tall, medium size.
Speed
Your base walking speed is 40 feet.
Keen Senses
You have proficiency in the Perception skill.
Ape Ancestry
You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
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Posted May 24, 2023Very cool and nice (: