Homebrew Mothling Species Details

As fair and elegant as most elves tend to be, Mothlings are typically very isolated and solitary creatures but don't show this in things they are passionate about. They are a quiet people that often seek to help others they come in contact with, but aren't usually outgoing enough to bring their aid far from where their eclipses reside. Fascinated with the pale light of the night sky, these folk have a proclivity towards nature since it is often their only true provider. Within their homes, Mothlings are jovial and celebratory creatures. Showing thanks and joy in what they have rather than focus of what they do not like so many of the outsider races. As such, greed and jealousy are quite far removed from their day to day life. Gentle as the calm breeze of twilight, these creatures remain hidden away, but are not to be overlooked or underestimated. In their defense of the lands they've chosen, no measures where taken lightly. Even though they do not aim to take from others, they will not be taken from.

Mothling Traits

Honed throughout years of natural instinct, evolution and magical aid from their ancestors, Mothlings have an array of various abilities

Lunar Senses

When under the night sky directly, whether the moons are clearly visible or not, you have Advantage on Wisdom (perception) and Wisdom (survival) checks involving the land and your surroundings. You also always know the location of the moon in the sky

Nocturnal

While it is in your blood to sleep during the day and be active at night, you can, over time, develop the habit of reversing this. However, all effects and prompts that involve the phrase "dawn" are replaced with the phrase "dusk." Making abilities recharge on your more natural state of timing 

Blessings of the Moon

You gain proficiency in the Stealth skill and Medicine skill

Lightweight Wings

Born with natural wings similar to that of a normal moth, you have a fly speed equal to your walking speed while not wearing heavy armor. However, you must use an action to ascend more than 5 feet in a single turn. Gliding or hovering takes no such action but still cant be used while in heavy armor or if you movement is reduced below half or halted completely.  

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