Homebrew Aisymiir Species Details
Aisymiir tend to get along with other humanoid races. Such races tend to get an average warm feeling in their gut if they are also Good Aligned, no feeling if Neutral Aligned and an average cold feeling if Evil Aligned.
Parallel Dimension Celestial Origin
Aisymiir are derived from humanoid bloodlines, and in the broadest possible sense, they still look humanoid. However, their parallel dimension infernal heritage due to being offspring of Thevars and Syslars has left a clear imprint on their appearance. Aisymiir wings, six or seven feet long. Their eye are colors—purple, green, or blue.
Caring & Curious
Aisymiir subsist in average minorities found mostly in cities or towns, often in the nicer quarters of those places, where they grow up to be soldiers, guards, or tavern/inn owners. Are able to be quite strong, the older they get.
With their homeland of a parallel dimension called Zorkash, Aisymiir know that they have to make their own way in the world and that they have to be smart to survive. They are less quick to trust anyone who claims to be a friend, but when a Aisymiir's companions demonstrate that they trust him or her, the Aisymiir learns to extend the same trust to them. And once a Aisymiir gives someone loyalty, the Aisymiir is a firm friend or ally for life.
Aisymiir Traits
As an aisymiir, you have the following racial traits.Ability Score Increase
Your Wisdom score increases by 1, and your Charisma score increases by 2.
Age
Aisymiir mature at the same rate as humans but live some years longer. With an average lifespan of 140 years.
Creature Type
You are a Humanoid.
Size
Aisymiir are about the same size and build as fit humans. Your size is Medium.
Speed
Your base walking speed is 40 feet, swimming speed is 20 feet, climbing speed is 50 feet and flying speed is 60 feet.
Heightened Darkvision
Thanks to your parallel dimension celestial heritage, you have superior vision in dark and dim conditions. You can see in dim light within 80 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.
Celestial Resistances
You have resistance to force damage, necrotic damage and radiant damage.
Healing Hands
As an action, you can touch a creature and roll a number of d6s equal to your proficiency bonus. The creature regains a number of hit points equal to the total rolled. Once you use this trait, you can’t use it again until you finish a long rest.
Light Exuder
You know the light cantrip. Charisma is your spellcasting ability for it.
Celestial Flight
Two wings flare out when using and dim light glowing when active, which have a similar tint to that of the celestial parent. Blinking out when stopped being used.
Parallel Dimension Celestial Legacy
You know the thaumaturgy cantrip. When you reach 3rd level, you can cast the cure wounds as a 2nd-level spell once with this trait and regain the ability to do so when you finish a short rest. When you reach 5th level, you can cast the blindness/deafness spell once with this trait and regain the ability to do so when you finish a short rest. Charisma is your spellcasting ability for these spells.
Languages
You can speak, read, and write Common, Infernal, Abyssal and Celestial.
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