Homebrew Dinofolk Species Details

Long thought to be extinct by all, but have recently resurfaced much to archaeologist surprise.

Dinofolk Traits

Your Dinofolk character has the following racial traits.

Ability Score Increase

Choose one ability score to increase by 2, and another ability score to increase by 1.

Age

Lizardfolk reach maturity around age 14 and rarely live longer than 60 years.

Size

Lizardfolk are a little bulkier and taller than humans, and their colorful frills make them appear even larger. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Bite

Your fanged maw is a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.

Cunning Artisan

As part of a short rest, you can harvest bone and hide from a slain beast, construct, dragon, monstrosity, or plant creature of size Small or larger to create one of the following items: a shield, a club, a javelin, or 1d4 darts or blowgun needles. To use this trait, you need a blade, such as a dagger, or appropriate artisan’s tools, such as leatherworker’s tools.

Hunter’s Lore

You gain proficiency with two of the following skills of your choice: Animal Handling, Nature, Perception, Stealth, and Survival.

Natural Armor

You have tough, scaly skin. When you aren’t wearing armor, your AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield’s benefits apply as normal while you use your natural armor.

Evolutionary Trait

When you choose this race you can choose an evolutionary trait to allow you to thrive in different environments and situations. These range from moving faster to being able to breath underwater. Once you choose a trait you can not change it.

Languages

You can speak, read, and write Common and Draconic.

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