Homebrew Elf/Orc Hybrid Species Details
Unsettling Appearance
The hybrid may favour either parent in appearance, but the split heritage is still easily visible.
To elves, they look like a monstrous disfiguring of their fine features. To orcs, you are considered a mockery and a weakening of the stock - to be culled from the herd. To humans, they appear strong and handsome, but slightly off - creepy, like an experiment gone wrong.
They typically range in height from five and half to six and half feet tall, weighing between 150 and 250 pounds, though they appear more slender than their weight would assume. Their hair tends more towards black, though shades of blue, green or even lighter greys can come through; with skin of varying shades of gray, whilst their canine teeth can be prominent.
Untrusted, Unwelcome
Due to their appearance and outward demeanour, most other races tend to view elf/orcs as menacing and untrustworthy, more-so than any other race. They can be (cruelly claimed to be) mistaken for the undead or drow, which doesn’t help their popularity.
Elves and orcs tend to keep them at a distance, while dwarves find their existence doubly distasteful. Humans who have been living among other races, tend to be more forgiving, but still have an initial distrust, judging them more on their actions rather than their appearance. Tieflings and other half-breeds may accept them as fellow outsiders, or may even find themselves struggling to tell the difference between elf/orc, either parent race, or even humans.
Given this attitude from the other races; and their own rarity, these feelings are often internalised, as they seem themselves and any other elf/orcs they come across, with similarly uncharitable assumptions. They tend towards solitude and a life at the edges of society, rarely surviving for long after age erodes their physical ability.
Elf/Orc Names
Elf/orcs are rarely named by loving parents, so will take the names of whoever takes them in. When born to slavery, they most frequently take the names of the mother's race.
Elf/Orc Hybrid Traits
Your elf/orc character has certain traits deriving from your mixed ancestry.Ability Score Increase
Your Dexterity increases by 1, as does one of Wisdom or Intelligence - a gift from your elven ancestry.
Your Strength and Constitution both increase by 1 - a gift from your orcish ancestry.
Your Charisma decreases by 1 - a result of your status as a rejected half-breed.
Self Reliance
As a result of the low opinion of other people towards you, your threats don't seem as hollow as others, giving you proficiency in intimidation.
As a result of the hostility you have faced all of your life, you are constantly on guard, giving you proficiency in perception.
As a result of the assumptions others have on meeting you, you treated as untrustworthy, and have disadvantage on deception checks.
Your life at and beyond the edges of society has given you proficiency in one of the following skills: Animal Handling, Athletics, Insight, Medicine, Nature, and Survival.
Alignment
Elf/orcs tend towards the chaotic and unpredictable in nature, but can be of any alignment depending on their personal background.
Size
As a mix between two such different races, the size of elf/orcs can vary considerably, with smaller examples standing a little over 5 feet tall, and weighing 130lbs, with more elven features; whilst those with a stronger orcish appearance can be more than a foot taller, and more than double that weight.
Your size is Medium.
Age
As a hated mix of such disparate breeds, there isn't much information to be found about the ageing rate of elf/orcs. However, it seems that they reach adulthood at some point in the teenage years, though even that can be hard to tell, as they often leave "home" at an earlier stage of development than other races (or never, if born into slavery). Their adult life can be as short as it is brutal, though the few who have managed to find friends and wealth, can expect to live well beyond a century.
Speed
Your base walking speed is 30 feet.
Darkvision
Thanks to both your elf and orc blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern colour in darkness, only shades of gray.
Partial Fey Ancestry
You have advantage on saving throws against being charmed. However, this does not grant you immunity against magical sleep.
Partial Aggressive
As a bonus action, you can move an extra 5-30 feet* toward an enemy of your choice that you can see or hear. You must end this move closer to the enemy than you started, and you must intend to attack that enemy once within range.
* assuming you can move at full speed, if your speed is reduced for any reason, then this extra movement is reduced proportionately - eg if you are in difficult terrain, and moving at half speed, then your bonus movement is also halved.
Mask of the Wild
You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.
Relentless Endurance
When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.
Previous Versions
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