Homebrew Tabaxi-Halfling Species Details

Your Tabaxi-Halfing character as these following traits:

Ability Score Increase:

Your Dexerity score increases by 2 and one other ability score can be increased by 1.

Size:

Tabaxi-Halflings average about 3 feet tall and weigh about 40 pounds. Your size is Small.

Speed:

Your base walking speed is 25 feet.

Halfling Luck:

When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.

Darkvision:

You have a cat’s keen senses especially in the dark. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness only shades of gray.

Language(s):

You can speak, read, and write Common and Halfling. The Halfling language isn’t secret, but halflings are loath to share it with others. They write very little, so they don’t have a rich body of literature. Their oral tradition, however, is very strong. Almost all halflings speak Common to converse with the people in whose lands they dwell or through which they are traveling

Feline Nimbleness:

You can move through the space of any creature that is of a size larger than yours. 

You can also use this ability as a reaction to flee, using double of your distance. You cannot move your next round however.

Cat's Tactics:

Because of your claws, you have a climbing speed of 20 feet. In addition, your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.

Tabaxi-Halfling Traits

Ability score increase, halfling luck, darkvision, feline nimbleness, cat's tactics

Ability Score Increase

Your Dexterity score increases by 2 and one other ability score of your choice increases by 1.

Halfling Luck

When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.

Darkvision

You have a cat’s keen senses especially in the dark. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness only shades of gray.

Feline Nimbleness

You can move through the space of any creature that is of a size larger than yours. 

You can also use this ability as a reaction to flee, using double of your distance. You cannot move your next round however.

Cat's Tactics

Because of your claws, you have a climbing speed of 20 feet. In addition, your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.

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