Homebrew Draconic Ancestry: Shara Ishvalda Species Details

The shara ishvalda dragonborn are as mysterious as the elder dragon they share their lineage with. The dragonborn from this ancestry share a strange trait in which they always seem to be endlessly gazing at something that's just right past you. Although this gaze never meets your eyes, one can’t help but feel they're looking at the real you. Their bodies are lithe and athletic, boasting a variety of bright colors, mainly yellows, purples, and white. They are known to manipulate the earth to surround their body, using their innate ability to control vibration, though they are not as skilled as their elder dragon ancestors.

Draconic Ancestry: Shara Ishvalda Traits

Whilst sharing similar traits to normal dragonborn you have the following unique traits.

Ability Score Increase

Your Wisdom score increases by 2, and your Strength score increases by 1.

Age

Young dragonborn grow quickly. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 15. However, unlike their normal counterparts, Elder Dragonborn can live up to the age of 450.

Size

Elder Dragonborn are taller and heavier than humans, standing well over 7 feet tall and averaging almost 290 pounds. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Draconic Resistance

You have resistance to thunder damage.

 

Perceptive

You gain proficiency in the Perception skill.

Breath Weapon

When you take the Attack action on your turn, you can replace one of your attacks with an exhalation of magical energy in a 30-foot line that is 5 feet wide. Each creature in that area must make a Dexterity saving throw (DC = 8 + your Constitution modifier + your proficiency bonus). On a failed save, the creature takes 1d10 thunder damage. On a successful save, it takes half as much damage. This damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
You can use your Breath Weapon a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

Languages

You can speak, read, and write Common and Draconic.

Stone Shell.

As an action, you gain 1d4 + 4 temporary hit points for 1 hour. At 3rd level you gain an additional 5 temporary hit points, and at following levels the bonus increases further (1d4+15 at 11th level, and 1d10+20 at 17th level). Once you use this trait, you can't use it again until you finish a long rest.

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