Homebrew Glamour Species Details

While some vampires simply desire mindless thralls to do their bidding, others are more discerning, electing to turn a more exclusive retinue of servants to their will. The Glamour is one such servant, chosen to maximize the allure of a vampire’s charms.

Glamour Traits

As a Glamour, you share the following traits:

Ability Score Increase

Your Charisma score increases by 2, and a second ability score of your choice increases by 1.

Innate Spellcasting

You learn the charm person spell, and at 3rd level, you learn the suggestion spell. You can also expend any spell slots of the appropriate level to cast these spells. Once you cast each of these spells, you cannot cast them again until you finish a long rest. Charisma is your spellcasting ability for these spells.

Temptation's Call

Due to your kind’s familiarity with such abilities, you have advantage on saving throws against mind-altering effects, such as being charmed or frightened. This benefit is suppressed if you are in direct sunlight or running water.

Vampiric Charm

As an action, you can attempt to charm a creature within 30 feet of yourself, forcing it to make a Wisdom saving throw (DC = 8 + your proficiency bonus + your Charisma modifier). On a failed save, the creature is charmed, and takes your requests or actions in the most favorable way it can, although it isn’t under your control.

The creature can repeat this saving throw if you or your companions do anything harmful to it or any of its allies, ending the effect on a success. Otherwise, this effect ends after 1 hour, or until you are reduced to 0 HP, are on another plane of existence, or use your bonus action to end the effect.

Once you use this feature, you cannot use it again until you finish a long rest.

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