Homebrew Alfein Species Details
“The Alfein were an obnoxiously arrogant species, who eerily resemble the elves of ancient Earthan literature, until the RIRC-Pact war knocked some humility into them. These slender and graceful creatures are no taller than an Earthan adolescent, but bear the wisdom of the oldest Reggigan. They love the artistic freedoms given to them by the RIRC and indulge in the cultures of the other species. More often than not they can be found on the capital planets of each species, soaking in the sights and sounds.” Toddian McCafferty’s Earthan Guide to Interstellar Species.
The Alfein were the cultural powerhouse of the Pact Alliance and the last to capitulate to the RIRC. Their culture is a truly chaotic artistic expression. Everything is designed with the current aesthetic trend in mind. Each district of each city is wildly different from the next, from garish colour choices to contorted architecture, the Alfein love it all. An old and wisened species with optimistic nihilism, they often find the things with the most flaws, the most beautiful.
Chaotic expression
Alfein culture is all about the chaotic and meaningless nature of life. However, this does not detract from the fact that life is still worth living, as there are many beautiful things in the universe still to see. This forces most Alfein to live a semi-nomadic life, often moving between planets, space stations and installations, spending enough time to soak in the cultures of other species.
Possible madness
Alfein often tread far and wide to experience the most attractive things nature has to offer. Many have witnessed the infinite, gaping maw of a black hole and have been forced to insanity because of it. Few Alfein have been able to resist madness, but those who were able to have been driven to share the safest visual representation with those who’ll endorse it. This obsession with visual and auditory pleasantness comes across as a deeply dangerous fixation to all other species.
Religious freedoms and new customs
As avant-garde as they are, the Alfein were quick to adopt the state religion. They were never a religious entity but they gladly accepted the proof of the gods’ existence without much persuasion. They saw the traditions of the church as something new and exciting and found freedom to express themselves and their beliefs in the given teachings. They often choose to worship the god of entertainment, Lady Celeste.
Alfein names
Alfein names are a strange combination of the name they want to be called, their birth name and a family name all combined into one, often they adopt prominent figures in their lives' birth names to help solidify their identity. This can often produce long and largely unpronounceable names such as Luciusvirianeluinelanasto.
Chosen names: Lucien, Seth, Valerius, Asmuth
Birthnames: Cyrus, Telethorn, Ashturun, Samairna
Family names: Elthurin, Mashiton, Anuria, Zoshitoron
Alfein Traits
TranceTrance
Alfein don’t need sleep. Instead, they meditate deeply, remaining semiconscious for 4 hours a day. They undergo a series of mental exercises to help relax and focus them. After resting in this way they gain the benefits of an 8-hour rest.
Ability Score Improvement
Your Dexterity score increases by 2
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