Homebrew Enimat Species Details
Enimats are spiritual forms which can interact with the physical world through body parts of other creatures. They are a quiet and unassuming race, though have been known to do great harm and impact of worlds. Even though they resemble frankenoid zombies, they are not undead, more so inhabiting the dead. This race can vary greatly in physical form, yet their size is usually medium or small because of the strength it takes to keep a body together. They are an ashamed race as their souls have usually been disgraced because of great crimes in their lineage, or the breaking of an oath. They do not remember much from their previous life aside from a few memories and traits which means they are usually not familiar with their old races or cultures.They are said to harbour cruel intentions because of the action that rent them an Enimat, though their memory may not reveal such. Between body parts, they have a spiritual form that connects each limb together. They only need a head to interact with the physical world.
Un Undesirable Fate
Enimats are cursed into living lives that are often undesirable, being pushed out to the edges of society by the gods and deities which have sent them back to the realm. They are then forced to stray through an unfamiliar land without the opportunity to regain their glory, interact with those around them or bring good back to the realm. However, they are able to pull together a new body, one made up of the rotting bones and flesh and scales of another creature which can let them rejoin the world, however is it worth it in this horrifying form?
A Past Unremembered
Shame and mistrust is received by many Enimats as the crimes and oathlessness of their past lives give a foul reputation for them. However, their rent souls are anew once banished from their bodies, and generally very little is remembered from their past life, so as to say they may not be the vile characters of the life that lead them there. The memories from their past are usually the languages they once spoke and the name of one loved one (which can be their own.) Aside from that, Enimats are left with very little in way of memory, dignity and power.
An Uncertain Death
Though Enimats cannot interact with the physical world in their spiritual form, the arcane can kill them once again. When in a physical body all harm can afflict them once again. Age can also weary them, making it harder the hold a body together, getting smaller and smaller until their connection with the physical world is completely lost and their soul is dissipated into the ether. A weak Enimat will dissipate in only 20 years, though a stronger one can reach double that.
Enimat Names
Enimat names usually resembles their previous one but usually simpler and shorter. For instance, a past dragonborn named Farron, might be named as an Enimat Farr, or a fire genasi, Cinder might be Ind.
Enimat Traits
Your spiritual and physical form manifests in a variety of traits you share with other Enimats.Young Soul
The amnesia in Enimats along with short lifespans gives them disadvantage on history checks
Heads Up
Because of your mashed up body, you are able to as a bonus action throw you head 30/90ft away and then take your body where it lands. The path between your starting and ending point must be unobstructed or else you take 1d4 per entity bludgeoning damage.
Maluable Form
An Enimat can choose a form from any creature, only requiring a head to be a part of the physical realm. To seamlessly fuse with the physical body, you are able to alter certain parts as you need.
Ability Score Increase
Your Wisdom increases by 2 and one extra trait of your choice increases by 1
Age
Enimats live between 20-50 years. The maturity of an Enimat is determined with how long they lived before they were turned into an Enimat. For example an adult dragonborn will already be matured when turned into an Enimat, yet an 8 year old human when turned will mature 10 years into being an Enimat.
Enimat aging starts when turned into an Enimat.
Size
An Enimat is only able to make a body big enough for them to hold together, which will usually range between small and medium. Their spiritual form is medium
Speed
Your base walking speed is 30 feet. Since you have had to scrounge for your body, you also have a burrowing speed of 10ft
Language
You can speak, read, and write Common and one extra language. The extra language usually has some relation to your past life, however most of the time an Enimat may not even know they know the language until they hear/see it
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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6/15/2023 4:05:00 AM
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5
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0
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5e
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Coming Soon
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