Homebrew Damaged warforged Species Details

At level 2 it regains the ability to do field repairs restoring 1 d6 of hp every turn as a bonus action this role gains an additional d6 with every level and when in sleep mode it can restore damage done to it. 
At level 5 it regains the ability to fly up to 100 feet. 
at level 6 it regains the ability to deploy pontoons allowing it to float in water until the pontoons are retracted the warforged unit cannot use any attacks in this form. at level 10 it can activate a holographic shield as a reaction the shield can add a plus 5 to the armour class of the individual it is protecting an individual must be within 5 of the warforged character to have it used on them. At level 20 full functionality is restored allowing it to fly an additional 100 feet, defend itself in pontoon mode and deploy up to 3 shields.

importent things to note:

•the warworged unit can scan things

•the warforged unit is incapable of any roles involving charisma but it cannot be charmed. 

•it is only capable of basic conversion 

•any form of electrical attack can disable the unit until it can reboot witch takes a action but at level 15 a bonus action can be used instead.

Damaged warforged Traits

It restores more of itself with every level

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