Homebrew Dzin Species Details

The Dzin were formed by a small collection of Humans who formed bonds with powerful genies, which caused themselves to transform into the Dzin, And so all future children of the Dzin. The Dzin are a focused people, rarely letting emotions control them and often seeming cold to outsiders, but in reality they are some of the most caring people in any of the luminants, having a deep connection to all of their emotions. Through intensive meditation and years of work, the Dzin can open their eyes to the realities of our world, but such things cause them to slowly go Blind unless they keep themselves from delving too deep. Too much exposure to the unfathomable will leave a Dzin blind permanently, but doing so allows them to search farther then believed possible.

Dzin Traits

Your Dzin's traits come from long practice of meditation and self understanding.

Ability Score Improvement

When determining your ability scores, you increase one of those scores by 2 and increase a different score by 1, or you increase three different scores by 1.

Size

Dzin range from 5 to 7 feet and have average humanoid bodies in most cases. Your size is Medium.

Speed

Your base walking speed is 30 feet. 

Darkvision

Your third eye opens a world of vision to you within the dark. You can see as if in dim light up to 60 feet away from you.

Languages

You can read, write, and speak Common and Primordial.

World's Pulse

As an action you can see any living creature within 60 feet of you. (Excluding Constructs)

After using this ability for 1 Minute, you will suffer from the blinded Condition for 1 hour. 

You may ignore the blinded condition while using this ability, but there is a chance to become permanently blinded if using this ability while suffering from self-inflicted blinded Condition.

If you become blinded permanently, you can not deactivate World's Pulse. Instead the range increases to 120 feet.

True Awakening

When you reach 5th level, you may as a reaction possibly dodge an enemy's attack. You roll a 1d4, and on a 1 the attack hits you. If the number rolled is not a 1, the attack misses. Regardless of a critical hit.

All Seeing

You have proficiency in the Perception skill.

Previous Versions

Name Date Modified Views Adds Version Actions
6/17/2023 11:25:52 PM
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6/17/2023 11:33:53 PM
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