Homebrew Fetchling Species Details

Fetchlings are descended from humans who were stuck on the Shadow Plane and became Shadow Touched. Much like Tieflings this connection to another plane altered their DNA and has made them into a race of their own. 

Many fetchlings prefer to be called Kayal, meaning "Shadow People" or "Dusk Dwellers", finding the term fetchling offensive due to it's origins of "fetching" things from other planes for humans.

Although fetchlings are very human like, their lack of color and general association with the Shadow Plane tend to make others uneasy, keeping them to the outskirts of towns or underground cities.

Creating Your Character

If you create a fetchling character, follow these additional rules during character creation.

Ability Score Increases

When determining your character’s ability scores, increase Dexterity by +2 and Charisma by +1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy.

Languages

Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of widespread languages to choose from. The DM is free to add or remove languages from that list for a particular campaign.

Creature Type

Every creature in D&D, including every player character, has a special tag in the rules that identifies the type of creature they are. Most player characters, including fetchlings, are of the Humanoid type. Creature types don’t have rules themselves, but some rules in the game affect creatures of certain types in different ways.

Life Span

Fetchlings have about the same typical lifespan as a Half-Elf, reaching maturity around 20 and living 180 years or more.

Height and Weight

Fetchlings are about the same height as humans, perhaps a bit shorter, females could be anywhere from 5'0-6'0 while males could be 5'4-6'2.

Fetchling Traits

You have the following racial traits.

Extra Language

Fetchlings can speak, read and write Common and One other Language of your choice.

Darkvision

Due to their heritage in the Shadow Plane fetchlings have superior vision in the dark. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Shadow Blending

Due to your heritage on the Shadow Plane you can enter and travel through shadows. When you are in dim light or darkness, as a bonus action, you can teleport up to 30 feet to an unoccupied space you can see that is also in dim light or darkness.

Ability Score Increase

Fetchlings get a +2 bonus to Dexterity or Constitution and a +1 bonus to Charisma.

Shadowy Resistance

You have resistance to Cold damage.

Shadow Stealth

Blending into shadows is easy for you. You are proficient in Stealth.

Innate Spellcasting

Your connection to the Shadow Plane grants you innate spellcasting. You can cast disguise self 1 time per day.

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