Homebrew Furoki Species Details
Furoki are..
Creating Your Character
At 1st level, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Player's Handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign.
Creature Type
Every creature in D&D, including each player character, has a special tag in the rules that identifies the type of creature they are. Most player characters are of the Humanoid type. A race tells you what your character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell doesn’t work on a Construct or an Undead.
Life Span
The typical lifespan of a Furoki is 50 years. They are considered adults at 4 years of age.
Height and Weight
Furoki males are 6' tall on average. Females are typically around half the size of males.
Furoki Traits
As a Furoki, you have the following racial traits.Creature Type
You are a Humanoid.
Size
You are Medium or Small. You choose the size when you select this race.
Speed
Your walking speed is 40 feet, and you have a burrowing speed equal to your walking speed.
Furoki Senses
Due to poor eyesight, you have disadvantage on perception checks relying on sight, but advantage on perception checks relying on smell or sound.
Natural Thief
You have proficiency in the Sleight of Hand and you have the ability to squeeze into spaces one size smaller than your size.
Weasel War Dance
As a bonus action, you can go into an erratic dance in front of a creature within 15 feet. If the creature can see you, it must make a Wisdom saving throw or be stunned until the start of your next turn. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. The Wisdom save DC is 8 + your Dexterity modifier + your proficiency bonus.
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