Homebrew Xelor Species Details
Xelors are a race of humanoids that naturally have an affinity with time. They appear as mummy-like humanoids with robotic features. Underneath those bandages and clockwork, rumors say that they appear mostly human. But no one’s ever been able to stick around them long enough to confirm that.
They are of the same height as humans, though they seem slimer and a bit taller. Xelors, even though their lean bodyshape, weight a bit more than humans, as their mechanical features are metallic, and thus heavier than plain old muscles. weighting around 150lbs in average.
Xelor Traits
time control (not za warudo)Ability Score Increase
Your Intelligence score increases by 2 and an other score of your choice increases by 1.
Time Frozen
Xelors are familiar with the concept of time. Living outside of it, they usually would age like humans but living outside of time allows a Xelors to enjoy a long life. For every 10 years that pass your body only ages 1. Xelors are also are also unaffected by the magical change of time, thus they are immune to magical aging effects, as well as time control effects, like slow, haste and time stop.
Speed
The time mastery of the Xelors allows them to speed up their bodies to unnatural degrees. Your base movement speed is 35ft.
Anachronic
At the start of initiative, you can choose to give advantage to one creature's initiative roll. The creature must be either your ally, or a creature that is not hostile towards you.
You also know what hour it is at all times.
Time Keeper
Your knowledge of the time allows you to remember the events you have experienced. You have proficiency in the History skill, and you also gain advantage on any roll that has to do with remembering your previous steps and experiences.
Steadfast Watchmaker
Like any other Xelor, you love and are an expert in clockwork mechanisms. You have advantage whenever you roll dice to try to manipulate or find out information about mechanisms.
Languages
You can speak, read and write common and one other language of your choice.
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Posted Aug 22, 2023I would add a few spells (time manipulation ones) that you add to your class' spell list (not something you automatically know, just options available to you).