Homebrew Giant Species Details
Deep within the craggy valleys and towering cliffs, where the very earth seems to tremble beneath their colossal strides, dwell the formidable giants. These colossal beings, their forms reminiscent of majestic mountains themselves, possess an unfathomable physical might. Their bodies, imbued with the strength of tectonic forces, grant them unparalleled power. Yet, despite their towering presence, giants are a reclusive race, traversing the treacherous terrain as nomads. Bound to the erratic winds that traverse their homeland, they roam from peak to peak, forever on a quest to leave their indelible mark upon the world.
Unyielding Competitors
Every dawn ushers in a new trial for the giants. The scarcity of sustenance, the lack of potable water, and the paucity of shelter in these lofty realms make each day a life-or-death struggle. A single misstep can bring calamity upon an entire tribe, while one individual's heroic endeavors can secure the tribe's survival.
Hence, the giants place immense value on self-sufficiency and individual prowess. Their relentless pursuit of excellence drives them to meticulously keep score, documenting their accomplishments and weighing them against those of their peers. Victories bring them joy, but defeats serve as fuel to ignite their desire for self-improvement.
This unyielding dedication to competition, however, comes with a shadow. Giants are ferocious rivals, forever seeking to surpass their previous feats. If a giant triumphs over a dragon, their insatiable thirst for greater challenges might lead them to seek out an even mightier and more formidable wyrm. Regrettably, only a handful of giant adventurers manage to reach old age, for many perish in the pursuit of surpassing their own accomplishments.
Fair-minded Battles
To the giants, competition thrives only on the foundation of fairness. True competition lies in the amalgamation of talent, perseverance, and unwavering effort. These pillars determine survival in their rugged homeland, far removed from the influence of magical artifacts, riches, or any other element that could tip the balance unjustly. Giants may willingly utilize such advantages but remain mindful that they can be lost in an instant. A giant who grows reliant on external aids risks growing complacent, a perilous path amidst the unforgiving mountains.
This inherent disposition becomes most apparent when giants interact with other races. The perplexing dynamics found among peasants and nobility confound them. In the giants' eyes, if a ruler lacks the intelligence or leadership acumen required, then surely the most capable individual should seize the throne. Giants seldom withhold such opinions, openly mocking those who rely on social hierarchies or regulations to maintain their power.
Survival of the Mightiest
Within giant society, any adult unable to contribute to the tribe is cast out. A lone giant, particularly one worn with age or weakened by infirmity, faces grim prospects for survival. Giants harbor little pity for those adults who cannot fend for themselves. However, they do extend help to the sick or injured, their actions informed by the giants' paradigm of fair play.
Even a permanently impaired giant is still expected to contribute to the tribe's endeavors. Usually, such giants meet their eventual demise while striving to keep pace with their peers, or, on occasion, they slip away in the dead of night, seeking the chilling embrace of fate.
Giant Traits
Giants share a number of traits in common with each other.Ability Score Increase
Your Strength score increases by 6, and your Constitution score increases by 3. Consequently, your maximum scores for these abilites are 24 and 22, respectively.
Age
Giants grow mature, but never old. They can only die from diseases, poisons, other such conditions and inflicted damage.
Size
Giants are Huge, and they weight anywhere from 4500 to 5500 pounds.
Speed
Your base walking speed is 40 feet.
Natural Athlete
You have proficiency in the Athletics skill.
Stone’s Endurance
You can focus yourself to occasionally shrug off injury. When you take damage, you can use your reaction to roll 3d12. Add your Constitution modifier to the number rolled and reduce the damage by that total. After you use this trait, you can’t use it again until you finish a short or long rest.
Powerful Build
You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. Additionally, the weapons you carry have triple the amount of dice they would normally have, as they are exactly triple the size of their ordinary counterparts.
Mountain Born
You have resistance to cold damage. You’re also acclimated to high altitude, including elevations above 20,000 feet.
Languages
You can speak, read, and write Common and Giant.
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