Homebrew Death Raiser Kitsune Species Details

Kitsune are a race of fox people that are quite rare. They tend to hide their kitsune heritage while dealing with other races as a way to keep away from the discrimination and hatred built up in the legends of some of the most powerful kitsune. There are many legends floating around the world relating to powerful nine-tailed kitsune. Powerful and wise, a nine-tailed kitsune has white or golden fur, tending to be powerful sorcerers. It is said in legend that kitsune are born tricksters and have nigh-infinite power by the time they are fully matured. Supposedly, the only way to kill a kitsune is to cut off all of its tails, where it's power is stored, but that is simply a tall tale to scare young children. Due to the legend stating that a kitsune's tail contains power, the kitsune were nearly wiped out for their tails and most of them went into hiding. Only just getting back into the world after centuries of isolation, it is still the practice of some races to sever a kitsune's tail in hopes of obtaining power.

Death Raiser Kitsune Traits

Has multiple forms and a few abilities

Many forms

Many Forms

As a Kitsune you have the ability to shift between multiple forms, as an action you can change between the following:

  • Human Form- While in your human form you blend in with others. You lose your tails, ears and fur to walk around unnoticed. Also, your clothing and equipment doesn't change, and if a creature suspects that you aren't human, you have advantage on any Charisma (Deception) checks to avoid detection. 

  • Kitsune Form- While you are in this fox-like form you gain advantage on Dexterity (Stealth)checks, but you gain disadvantage on any Strength checks or saves. Your ears, tails, fur and claws come back. Your claws become natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength or Dexterity modifier, instead of the bludgeoning damage normal for an unarmed strike. 

  • Fox form- You may only use this form three times per long rest, shifting into a fox through the same effects as the Polymorph spell. The statistics for your fox form are the same as a [monster]Mastiff[/mosnter]

Ability score increase

Ability Score Increase

Your Dexterity score increases by 2 and your Wisdom score by 1.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Yokai Ancestry

You have advantage on Saving Throws against being Charmed, and magic can’t put you to sleep.

Necromancy

Raise the dead

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